Clinch (talent)
From Tales of Maj'Eyal
Clinch | ||
Game Version | - | |
---|---|---|
Category Type | Technique | |
Category | Grappling | |
Requirements | Strength (12, 14, 16, 18, 20)
(0, 1, 2, 3, 4) level | |
Use Mode | activated | |
Cost | 5 stamina | |
Range | melee/personal | |
Cooldown | 6 | |
Travel Speed | Instantaneous | |
Use Speed | 1 turn | |
Description | Grapples a target up to one size category larger then yourself for 5-12 turns (4 + talent_level, rounded down). A grappled opponent will be unable to move, and its Accuracy and Defense will be reduced by 5-25 (scaling with Physical Power). Any movement from the target or you will break the grapple. Maintaining a grapple drains 5-1 stamina per turn (6-talent_raw). You may only grapple a single target at a time, and using any targeted unarmed talent on a target that you're not grappling will break the grapple. The grapple Accuracy and Defense reduction, as well as the grapple success chance, will scale with your Physical Power. Performing this action will switch your stance to Grappling Stance. |