Vitality (talent)
From Tales of Maj'Eyal
Revision as of 21:38, 14 September 2013 by Khonkhortisan (Talk | contribs)
Vitality | ||
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Game Version | - | |
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Category Type | Technique | |
Category | Conditioning | |
Requirements | Level: (0, 1, 2, 3, 4)
(12, 14, 16, 18, 20) Con | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by (talent_level * 10)%.
Additionally, you gain (0.2-2) life regen and (10-50)% healing modifier for (2 + talent_level) turns when your life drops below 50%. The healing modifier and life regen will scale with your Constitution. |