Ice armour (talent)
From Tales of Maj'Eyal
Ice armor | ||
(no image) | ||
Game Version | - | |
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Category Type | Spell | |
Category | Frost Alchemy | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | While Frost Infusion is active, your bombs deposit a layer of ice on your golem for 2–10 turns as (0.03 * Spell Power * Talent Level) varies from 0–8 cS when they hit it. This ice provides your golem with 10–25cTSpD additional armour, melee attacks against it deal 5–70cTSpD Cold damage to the attacker, and 50% of its damage is converted to Cold. |