Ice armour (talent)
From Tales of Maj'Eyal
Ice armor | ||
(no image) | ||
Game Version | - | |
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Category Type | Spell | |
Category | Frost Alchemy | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | While Frost Infusion is active, explosions from your bombs deposit a layer of ice on your golem for 2–10 turns as (0.03 * Spell Power * Talent Level) varies from 0–8 cS. This ice provides your golem with 10–25cTSpD additional armour, melee attacks against it deal 5–70cTSpD Cold damage to the attacker, and 50% of its damage is converted to Cold. |