Weakness (talent)
From Tales of Maj'Eyal
| Weakness | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Gloom | |
| Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Each turn, those caught in your gloom must save against your Mindpower, or have a chance to be crippled by fear and have their damage reduced for 3 turns. The first time you melee strike a foe after they have been weakened will give you 2 hate.
The chance to inflict Weakness is 7–15.65%cL:100% as √ ( Talent Level ) varies from 1–2.23. The damage reduction is 12–26.8%cL:65% as √ ( Talent Level ) varies from 1–2.23. Each point in Weakness increases the Mindpower of all Gloom effects. The total mindpower bonus is 1–20cS:0.75P as (Total Talent Levels in Gloom category) varies from 1–20. | |
