Frost alchemy (category)
From Tales of Maj'Eyal
| Frost Infusion | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Frost Alchemy | |
| Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
| Use Mode | Sustained | |
| Cost | 30 Mana | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | When you throw your alchemist bombs, you infuse them with cold damage that can freeze your foes.
In addition all cold damage you do is increased by 5–25%cTS. Only one of Flame Infusion, Frost Infusion and Acid Infusion can be active. | |
| Ice Armour | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Frost Alchemy | |
| Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | While Frost Infusion is active, explosions from your Throw Bomb deposit a layer of ice on your golem for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8.
This ice provides your golem with [10]25cTSpD additional armour, melee attacks against it deal [5]70cTSpD Cold damage to the attacker, and 50% of its damage is converted to Cold. The effects increase with your talent level and with the Spellpower and damage modifiers of your golem. | |
| Flash Freeze | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Frost Alchemy | |
| Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
| Use Mode | Activated | |
| Cost | 30 Mana | |
| Range | Melee/Personal | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Invoke a blast of cold all around you with a radius of 2–6cTS, doing [10]250cTSpD Cold damage and freezing enemies to the ground for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8.
Affected creatures can still act, but cannot move. The duration will increase with your Spellpower. | |
| Ice Core | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Frost Alchemy | |
| Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
| Use Mode | Sustained | |
| Cost | 100 Mana | |
| Range | 6 | |
| Cooldown | 40 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Turn your body into pure ice, increasing your Cold damage affinity by 5–20%cTL:50% and your physical resistance by [5]45%cTSpD.
All direct critical hits (physical, mental, spells) against you have a 10–50%cTS lower Critical multiplier (but always do at least normal damage). The effects increase with your Spellpower. | |



