Water (category)
Ice Shards | ||
Game Version | - | |
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Category Type | Spell | |
Category | Ice | |
Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
Use Mode | Activated | |
Cost | 12 Mana | |
Range | 10 | |
Cooldown | 3 | |
Travel Speed | 4 | |
Use Speed | - | |
Description | Hurl ice shards at the targets in the selected area. Each shard travels slowly and does [18]200cTSpD ice damage, hitting all adjacent targets within a radius of 1 upon impact.
This spell will never hit the caster. If the target is wet the damage increases by 30% and the ice freeze chance increases to 50%. The damage will increase with your Spellpower. |
Glacial Vapour | ||
Game Version | - | |
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Category Type | Spell | |
Category | Water | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 12 Mana | |
Range | 8 | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Glacial fumes rise from the ground, doing [4]50cTSpD cold damage in a radius of 3 each turn for 3–7cTS turns.
Creatures that are wet will take 30% more damage and have 15% chance to get frozen. The damage will increase with your Spellpower. |
Tidal Wave | ||
Game Version | - | |
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Category Type | Spell | |
Category | Water | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 25 Mana | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of (1 + 0.5 * Duration), doing ([5]90cTSpD / 2) cold damage and ([5]90cTSpD / 2) physical damage to all inside, as well as knocking back targets each turn.
The tidal wave lasts for (3 + [5]5cTSpD) turns. All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interacts with other cold spells. The damage and duration will increase with your Spellpower. |
Shivgoroth Form | ||
Game Version | - | |
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Category Type | Spell | |
Category | Water | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 25 Mana | |
Range | 10 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | You absorb latent cold around you, turning into an ice elemental - a shivgoroth - for (4 + Talent Level) turns.
While transformed, you do not need to breathe, gain access to the Ice Storm talent at level (Raw Talent Level), gain (10 + 0.2 * [50]450cTSpD)% resistance to cuts and stuns, gain (5 + 0.1 * [50]450cTSpD)% cold resistance, and all cold damage heals you for (60 + 0.2 * [50]450cTSpD)% of the damage done. The power will increase with your Spellpower. |