Arcane (category)
Manathrust | ||
Game Version | - | |
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Category Type | Spell | |
Category | Arcane | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 10 Mana | |
Range | 10 | |
Cooldown | 3 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Conjures up mana into a powerful bolt doing [20]230cTSpD arcane damage.
At level 3, it becomes a beam. The damage will increase with your Spellpower. |
Arcane Power | ||
Game Version | - | |
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Category Type | Spell | |
Category | Arcane | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | 25 Mana | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your mastery of magic allows you to enter a state of deep concentration, increasing your Spellpower by 5–20cTS:0.75P and arcane resistance by (5 + [10]500cTSpD / 18)%. |
Arcane Vortex | ||
Game Version | - | |
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Category Type | Spell | |
Category | Arcane | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 35 Mana | |
Range | 10 | |
Cooldown | 12 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Creates a vortex of arcane energies on the target for 6 turns. Each turn the vortex will look for another foe in sight and fire a manathrust doing ([20]340cTSpD / 6) arcane damage to all foes in line.
If no foes are found, the target will take 150% more arcane damage. If the target dies, the vortex explodes, releasing all remaining damage in a radius 2 ball of arcane force. The damage will increase with your Spellpower. |
Disruption Shield | ||
Game Version | - | |
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Category Type | Spell | |
Category | Arcane | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Sustained | |
Cost | 10 Mana | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Surround yourself with arcane forces, disrupting any attempts to harm you and instead generating mana.
Generates (3 - [10]200cTSpD / 100) mana (minimum 0.5) per damage point taken. The Shielding talent affects this ratio. If your mana is brought too high by the shield, it will de-activate and the chain reaction will release a deadly arcane storm around you with radius 3 for 10 turns, dealing 10% of the damage absorbed over the sustain's duration each turn, up to a maximum total damage of (2 * Max Mana Before Sustains). While the arcane storm rages, you also gain (50 + [10]500cTSpD / 10)% arcane resistance. Only usable when below 25% mana. The mana generated per damage received decreases with your Spellpower. |