Archery - bows (category)

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Bow Mastery
Bow mastery.png
Game Version 1.4.5
Category Type Technique
Category Archery - Bows
Requirements Dexterity (18,24,30,36,42)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases Physical Power by (10 * Talent Level) and increases weapon damage by (22.36 * √ Talent Level)% when using bows.

Your reload rate is also increased by 0–2.7cTS:log.


Piercing Arrow
Piercing arrow.png
Game Version 1.4.5
Category Type Technique
Category Archery - Bows
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Activated
Cost 15 Stamina
Range Archery Range
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description You fire an arrow that cuts right through anything, piercing multiple targets if possible with 1,000 armor penetration, doing 100–150%cTWD damage.


Dual Arrows
Dual arrows.png
Game Version 1.4.5
Category Type Technique
Category Archery - Bows
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Activated
Cost 0 Stamina
Range Archery Range
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description You target up to two enemies within a circle of radius 1, and fire one arrow at each of them for 120–190%cTWD damage.

Only enemies that you could normally hit with Shoot will be targeted. Enemies that can only be hit by aiming at a tile behind them will not be targeted by this talent.


Volley of Arrows
Volley of arrows.png
Game Version 1.4.5
Category Type Technique
Category Archery - Bows
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost 35 Stamina
Range Archery Range
Cooldown 12
Travel Speed Instantaneous
Use Speed -
Description You fire multiple arrows at an area of 2.3–3.7cTS radius, doing 60–130%cTWD damage with each arrow.

One arrow will be fired at each enemy that you could normally hit with Shoot. Enemies that can only be hit by aiming at a tile behind them will not be targeted by this talent. There is otherwise no limit on the number of arrows you can fire, except for the amount of ammo you have remaining.