Archery - slings (category)

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Sling Mastery
Sling mastery.png
Game Version -
Category Type Technique
Category Archery - Slings
Requirements Dex (18,24,30,36,42)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases Physical Power by (10 * Talent Level) and increases weapon damage by (22.36 * √ Talent Level)% when using slings.

Also, increases your reload rate by (Talent Level / 2) rounded down.


Eye Shot
Eye shot.png
Game Version -
Category Type Technique
Category Archery - Slings
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Activated
Cost 15 Stamina
Range Archery Range
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description You fire a shot into your target's eyes, blinding it for 3–7cTS turns and doing 100–150%cTWD damage.

The blind chance increases with your Accuracy.


Inertial Shot
Inertial shot.png
Game Version -
Category Type Technique
Category Archery - Slings
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Activated
Cost 15 Stamina
Range Archery Range
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description You fire a mighty shot at your target, doing 100–150%cTWD damage and knocking it back.

The knockback chance increases with your Accuracy.


Multishot
Multishot.png
Game Version -
Category Type Technique
Category Archery - Slings
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost 35 Stamina
Range Archery Range
Cooldown 12
Travel Speed Instantaneous
Use Speed -
Description You fire an average of 2.8–4.3cTS:log shots at your target, doing 30–70%cTWD damage with each shot.

Note: The number of shots fired can vary to ensure that you get the correct average number of shots. If you are supposed to fire 3.65 shots for example, then you will always fire 3 shots and have a 65% chance to fire a 4th one.