Assassination (category)

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Coup de Grace
Coup de grace.png
Game Version 1.5.2
Category Type Technique
Category Assassination
Requirements Lvl (10,11,12,13,14) Dex (22,24,26,28,30)
Use Mode Activated
Cost 24 Stamina
Range Melee/Personal
Cooldown 8
Travel Speed Instantaneous
Use Speed Weapon
Description Attempt to finish off a wounded enemy, striking them with both weapons for 100–150%cTWD weapon damage, plus additional physical damage for each hit that lands equal to 10–20%cTL:30% of their missing life (divided by rank: from 1 (critter) to 5 (elite boss)). A target brought below 20% of its maximum life may be instantly slain.

You may take advantage of finishing your foe this way to activate stealth (if known).


Terrorize
Terrorize.png
Game Version 1.5.2
Category Type Technique
Category Assassination
Requirements Lvl (14,15,16,17,18) Dex (30,32,34,36,38)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you exit stealth, you reveal yourself dramatically, intimidating foes around you. All foes within radius 1.5–4.4cTL:10 that witness your leaving stealth will be stricken with terror, which randomly inflicts stun, slow (40% power), or confusion (50% power) for 3–5cTS turns.

The chance to terrorize improves with your combat accuracy.


Garrote
Garrote.png
Game Version 1.5.2
Category Type Technique
Category Assassination
Requirements Lvl (18,19,20,21,22) Dex (38,40,42,44,46)
Use Mode Passive
Cost -
Range -
Cooldown 6
Travel Speed -
Use Speed -
Description When attacking from stealth, you slip a garrote over the target's neck (or other vulnerable part). This strangles for 3–7cTS turns and silences for 1.5–3.5cTS turns. Strangled targets are pinned and suffer an automatic unarmed attack for 20–60%cTWD damage each turn.

Your chance to apply the garrote increases with your Accuracy and you must stay adjacent to your target to maintain it.
This talent has a cooldown.


Marked for Death
Marked for death.png
Game Version 1.5.2
Category Type Technique
Category Assassination
Requirements Lvl (22,23,24,25,26) Dex (46,48,50,52,54)
Use Mode Activated
Cost 30 Stamina
Range 10
Cooldown 25
Travel Speed Instantaneous
Use Speed Weapon
Description You mark a target for death for 4 turns, causing them to take 15–40%cTS increased damage from all sources. When this effect ends they will immediately take physical damage equal to [15]180cTStD:Dex plus 10–40%cTL:50% of all damage taken while marked.

If a target dies while marked, the cooldown of this ability is reset and the cost refunded.
This ability can be used without breaking stealth. The base damage dealt will increase with your Dexterity.