Blood (category)

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Blood Spray
Blood spray.png
Game Version 1.7.4
Category Type Corruption
Category Blood
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost 24 Vim
Range Melee/Personal
Cooldown 7
Travel Speed instantaneous
Use Speed Spell
Description You extract corrupted blood from your own body, hitting everything in a frontal cone of radius 4–8cTS for [10]190cTSpD blight damage.

Each creature hit has a 40–70%cTL:100% chance of being infected by a random disease, doing [10]220cTSpD blight damage and weakening either Constitution, Strength or Dexterity by [10]20cTSpD for 6 turns.

The damage will increase with your Spellpower.

Availability -


Blood Grasp
Blood grasp.png
Game Version 1.7.4
Category Type Corruption
Category Blood
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost 20 Vim
Range 10
Cooldown 5
Travel Speed 20
Use Speed Spell
Description Project a bolt of corrupted blood, doing [10]190cTSpD blight damage and healing you for 20% the damage dealt.

50% of the damage dealt will be gained as maximum life for 7 turns (before the healing).

The damage will increase with your Spellpower

Availability -


Blood Boil
Blood boil.png
Game Version 1.7.4
Category Type Corruption
Category Blood
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 30 Vim
Range Melee/Personal
Cooldown 8
Travel Speed instantaneous
Use Speed Spell
Description Make the impure blood of all creatures around you in radius 10 boil.

Each enemy afflicted by a disease, poison, or wound will have one removed at random dealing [10]250cTSpD blight damage, healing you for [10]90cTSpD, and slowing them by 35–70%cTL:100% for 5 turns.

The damage will increase with your Spellpower.

Availability -


Blood Fury
Blood fury.png
Game Version 1.7.4
Category Type Corruption
Category Blood
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Sustained
Cost 30 Vim
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Spell
Description Concentrate on the corruption you bring, increasing your spell critical chance by [10]14%cTSpD.

Each time your spells go critical, you enter a blood rage for 5 turns, increasing your blight and acid damage by [10]30%cTSpD.

The critical chance and damage increase will improve with your Spellpower.

Availability -