Deeprock (category)

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Deeprock Form
Deeprock form.png
Game Version -
Category Type Spell
Category Deeprock
Requirements Level (10,11,12,13,14) Magic (22,24,26,28,30)
Use Mode Active
Cost 15 equilibrium, 60 mana
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Spell
Description You call upon the very core of the world, harnessing its power to transform your body.

For %d turns you become a Deeprock Elemental, gaining two size categories.

This increases your Physical damage by 5 + [10]250cTSpD/10 and Physical damage penetration by 6.6–13cTL:100, and armour by 7.3–11.5cTS:0.75P.

The effects increase with spellpower.


Volcanic Rock
Volcanic rock.png
Game Version 1.4.9
Category Type Spell
Category Deeprock
Requirements Level (14,15,16,17,18) Magic (14,16,18,20,22)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you turn into a Deeprock elemental your Arcane damage is increased by 5 + [10]250cTSpD/10, Arcane damage penetration by 6.6–13cTL:100 and you gain the power to invoke volcanos.


Boulder Rock
Boulder rock.png
Game Version 1.4.9
Category Type Spell
Category Deeprock
Requirements Level (18,19,20,21,22) Magic (38,40,42,44,46)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you turn into a Deeprock elemental your Nature damage is increased by 5 + [10]250cTSpD/10, Nature damage penetration by 6.6–13cTL:100 and you gain the power to throw boulders.


Mountainhewn
Mountainhewn.png
Game Version 1.4.9
Category Type Spell
Category Deeprock
Requirements Level (22,23,24,25,26) Magic (46,48,50,52,54)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description While in deeprock form, you become indomitable, granting you 0.27–0.55cTL:1 resistance to cuts, poisons, diseases and stuns.

At level 5 and higher, while Deeprock Form is active, all incoming damage is applied against physical resistance instead of the normal resistance type.