|Requirements||Lvl (0,1,2,3,4) Mag (12,14,16,18,20)|
|Description|| Make a melee attack dealing 100–200%cTWD weapon damage and attempt to snatch a foe that has 20% life or less left and swallow it whole.
While you digest it you gain 1–3cTS insanity per turn.
The digestion lasts for 50 turns for an elite and 25 turns for others. Note: This is literal - it lasts 50 turns for foes who are exactly elite-ranked, and it lasts 25 turns for higher or lower ranks.
This effect's remaining duration only goes down while in combat, and its bonuses are only applied while in combat.