Explosive admixtures (category)

From Tales of Maj'Eyal
Jump to: navigation, search

Throw Bomb
Throw bomb.png
Game Version -
Category Type Spell
Category Explosive Admixtures
Requirements Lvl (0,1,2,3,4) Mag (12,14,16,18,20)
Use Mode Activated
Cost 5 Mana
Range 5–9cTS:raw
Cooldown 4
Travel Speed Instantaneous
Use Speed -
Description Imbue an alchemist gem with an explosive charge of mana and throw it.

The gem will explode for [15]150cTSpD physical damage in a radius of 1, with effective spellpower equal to the average of your spellpower and the gem's spellpower (20/35/50/65/70 per tier).

Each kind of gem will also provide a specific effect.


Alchemist Protection
Alchemist protection.png
Game Version -
Category Type Spell
Category Explosive Admixtures
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Grants (20 * Raw Talent Level)% protection to you and your golem against the damage of your Throw Bomb and Shockwave Bomb, and against external elemental damage (fire, cold, lightning and acid) by (3 * Raw Talent Level)%.

Other friendly creatures are also protected against your Throw Bomb, but not against Shockwave Bomb.

At talent level 5, the protection will prevent all side effects of your bombs too.


Explosion Expert
Explosion expert.png
Game Version -
Category Type Spell
Category Explosive Admixtures
Requirements Lvl (8,9,10,11,12) Mag (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your Throw Bomb now affects an area of radius 2–6cTS:raw.

Explosion damage may increase by (100 / (6 - Raw Talent Level) )% if the explosion is not contained, to ( 194 * Log10(2 * Radius + 1) / (6 - Raw Talent Level) )% if the area of effect is confined.


Shockwave Bomb
Shockwave bomb.png
Game Version -
Category Type Spell
Category Explosive Admixtures
Requirements Lvl (12,13,14,15,16) Mag (36,38,40,42,44)
Use Mode Activated
Cost 32 Mana
Range 5–9cTS:raw
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Crush together two alchemist gems, making them extremely unstable.

You then throw them to a target area of radius 2, where they explode on impact, dealing [15]120cTSpD physical damage, based on the average of your spellpower and the gem's spellpower (20/35/50/65/70 per tier), and knocking back any creatures in the blast radius.

Each kind of gem will also provide a specific effect.