Golem arcane (category)
From Tales of Maj'Eyal
Golem Eye Beam | ||
Game Version | - | |
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Category Type | Golem | |
Category | Golem Arcane | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 10 Mana | |
Range | 7 | |
Cooldown | 3 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your golem fires a beam from his eyes and deals [25]320cTSpD damage in one of three randomly chosen damage types: fire, cold, or lightning.
The damage will increase with your golem's Spellpower. |
Golem Reflective Skin | ||
Game Version | - | |
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Category Type | Golem | |
Category | Golem Arcane | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Sustained | |
Cost | 30 Mana | |
Range | 10 | |
Cooldown | 70 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your golem's skin shimmers with eldritch energies.
Any damage it takes is partly reflected to the attacker. The percentage of damage reflected is 20–46.5%cL:100% as [12]40cTSpD varies from 0–26.5. The golem still takes full damage. Damage returned will increase with your golem's Spellpower. |
Golem Arcane Pull | ||
Game Version | - | |
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Category Type | Golem | |
Category | Golem Arcane | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 20 Mana | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your golem pulls all foes within radius 3.5–5.5cTS toward itself while dealing [!2]120cTSpD arcane damage. |
Golem Molten Skin | ||
Game Version | - | |
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Category Type | Golem | |
Category | Golem Arcane | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 60 Mana | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Turns the golem's skin into molten rock. The heat generated sets ablaze everything inside a radius of 3, doing [12]120cTSpD fire burn damage each turn for (5 + Talent Level) turns.
Fire burn deals 50% of its damage immediately, and the remaining 50% over 3 turns. Burning is cumulative; the longer they stay within range, they higher the fire damage they take. In addition the golem gains (30 + [12]60cTSpD)% fire resistance. Molten Skin damage will not affect the golem's master. The damage and resistance will increase with your Spellpower. |