Kinetic mastery (category)
Transcendent Telekinesis | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Kinetic Mastery | |
Requirements | Level (10,11,12,13,14) Willpower (22,24,26,28,30) | |
Use Mode | Activated | |
Cost | 20 Psi | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | For 5–10cTL:30 turns your telekinesis transcends your normal limits, increasing your Physical damage by [10]30%cTMD and you Physical resistance penetration by 4.2–13.4%cL:100% as [10]20cTMD varies from 4.2–13.4.
In addition: The cooldowns of Kinetic Shield, Kinetic Leech, Kinetic Aura and Mindlash are reset. Kinetic Aura will either increase in radius to 2, or apply its damage bonus to all of your weapons, whichever is applicable. Your Kinetic Shield will have 100% absorption efficiency and will absorb twice the normal amount of damage. Mindlash will also inflict stun. Kinetic Leech will put enemies to sleep. Kinetic Strike will hit 2 adjacent enemies in a sweeping attack. The damage bonus and resistance penetration scale with your Mindpower. Only one Transcendent talent may be in effect at a time. |
Kinetic Surge | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Kinetic Mastery | |
Requirements | Level (14,15,16,17,18) Willpower (14,16,18,20,22) | |
Use Mode | Activated | |
Cost | 20 Psi | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Build telekinetic power and dump it onto an adjacent creature or yourself.
This will launch them to wherever you target in a radius of 6–9cTL:10. Upon landing, launched enemy takes [20]180cTMD Physical damage and is stunned for (Range / 2) turns. All other creatures within radius 2 of the landing point take (0.5 * [20]180cTMD) Physical damage and are knocked away from you. This talent ignores 25–45%cTL:100% of the knockback resistance of the thrown target, which takes half damage if it resists being thrown. When used on yourself, you will launch in a straight line, knocking enemies flying and doing [20]180cTMD Physical damage to each. You can break through (Range / 2) walls while doing this. The damage improves with your Mindpower and the range increases with both Mindpower and Strength. |
Deflect Projectiles | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Kinetic Mastery | |
Requirements | Level (18,19,20,21,22) Willpower (38,40,42,44,46) | |
Use Mode | Sustained | |
Cost | 25 Psi | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You learn to devote a portion of your attention to mentally swatting, grabbing, or otherwise deflecting incoming projectiles.
All projectiles targeting you have a 17–45%cTL:100% chance to instead target another spot within radius 1, or radius 2 if the talent level is 4 or greater. If you choose, you can use your mind to grab all projectiles within radius 10 of you and hurl them toward any location within range 3–5cTS:log of you, but this will break your concentration. To do this, deactivate this sustained talent. |
Implode | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Kinetic Mastery | |
Requirements | Level (22,23,24,25,26) Willpower (46,48,50,52,54) | |
Use Mode | Activated | |
Cost | 35 Psi | |
Range | 5 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Bind the target mercilessly with constant, bone-shattering pressure, pinning and slowing it by 50% for [2]6cTMD turns and dealing [66]132cTMD Physical damage each turn.
The duration and damage will improve with your Mindpower. |