Light of Revelation
|
|
Un-ID'ed name
|
disturbing lantern
|
Type
|
Lite
|
Power source
|
Unknown Forces
|
Requirement
|
-
|
Rarity |
Level range |
Cost |
Tier
|
500 |
8-18
|
70 |
2
|
Combat statistics
|
Base Power |
Uses Stat |
Damage Type |
APR |
Critical |
Armor |
Defense |
Fatigue
|
- |
-
|
- |
-
|
- |
-
|
- |
-
|
Modifiers
|
Damage On Hit |
Changes Damage |
Damage Conversion |
Damage When Wearer Hit
|
- |
+25% against Horrors
|
- |
-
|
Movement Speed |
Maximum Encumbrance |
Maximum Life |
Healing Mod
|
- |
-
|
- |
-
|
Changes Resistances |
Changes Resistances Penetration
|
+25% Horrors |
-
|
Changes Immunities
|
-
|
Changes Stats
|
-
|
Abilities
|
Light radius: +7
See invisible: +35
See stealth: +35
Sometimes reveals the hidden truths you'd rather not see.
|
Description
|
The "lantern" appears to be a glowing shard of a glass-like substance. Despite how bright it is, its light deeply disturbs you. It illuminates everything in its wake, including things which you would rather not see. Part of you wants to throw it away, but another part wants to know the unearthly truths it will reveal to you.
|
When you deal damage to a non-horror enemy of rank Elite or lower, and the enemy survives, Light of Revelation has a 4% chance to transform the enemy into a random horror. The transformed enemy will have the same percentage of its max health that it did before transforming.