Mad Archdruid
From Tales of Maj'Eyal
Mad Archdruid | |||||
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Game Version: 1.7.2 | |||||
Location | Level range | ||||
Pikataclysm | 19-100 | ||||
Description | |||||
His duty is to protect nature, yet he fell into madness.
He seems to try to hatch that horned evil looking egg! | |||||
Base Statistics | |||||
Strength | Dexterity | Constitution | Magic | Willpower | Cunning |
10 | 8 | 16 | 6 | 18 | 15 |
Stat Progress | |||||
wil++ cun+ | |||||
Abilities | |||||
Gift of the Woods (0-5) Verdant (0-5) Guardian of the Wood (0-5) Nature's Pride (0-5) Slime Spit (3-6) Blood Boil (3-6) Slippery Moss (3-6) Ritch Flamespitter (3-9) Corrosive Mist (3-6) Antimagic Zone (3-6) Burning Hex (3-6) Blood Lock (3-6) Poison Storm (3-6) Call Shadows (3-6) HAREMAGEDDON (3-6) BUNNYPOCALYPSE (3-6) Prodigy: Cauterize (1)
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Guardian of the Pikataclysm. Killing him grants the Got eggs? achievement.
Drops
- 3 high-quality items