Mad Archdruid
From Tales of Maj'Eyal
| Mad Archdruid | |||||
|---|---|---|---|---|---|
| |||||
| Game Version: 1.7.2 | |||||
| Location | Level range | ||||
| Pikataclysm | 19-100 | ||||
| Description | |||||
| His duty is to protect nature, yet he fell into madness.
He seems to try to hatch that horned evil looking egg! | |||||
| Base Statistics | |||||
| Strength | Dexterity | Constitution | Magic | Willpower | Cunning |
| 10 | 8 | 16 | 6 | 18 | 15 |
| Stat Progress | |||||
| wil++ cun+ | |||||
| Abilities | |||||
Gift of the Woods (0-5) Verdant (0-5) Guardian of the Wood (0-5) Nature's Pride (0-5) Slime Spit (3-6) Blood Boil (3-6) Slippery Moss (3-6) Ritch Flamespitter (3-9) Corrosive Mist (3-6) Antimagic Zone (3-6) Burning Hex (3-6) Blood Lock (3-6) Poison Storm (3-6) Call Shadows (3-6) HAREMAGEDDON (3-6) BUNNYPOCALYPSE (3-6) Prodigy: Cauterize (1)
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Guardian of the Pikataclysm. Killing him grants the Got eggs? achievement.
Drops
- 3 high-quality items
