Meteoric crash (talent)

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Meteoric Crash
Meteoric crash.png
Game Version 1.7.6
Category Type Prodigies
Category Willpower
Requirements Willpower 50
A meteor has crashed, from any of the following (only required when playing Maj'Eyal: The Age of Ascendancy or Orcs: Embers of Rage):

You do not need line of sight to the meteor.

Use Mode Passive
Cost -
Range -
Cooldown 15
Travel Speed -
Use Speed -
Description When casting damaging spells or mind attacks, the release of your willpower can call forth a meteor to crash down near your foes.

The meteor deals Fire and Physical damage in radius 2, each equal to 25 + 2.5 × the higher of your Spellpower and Mindpower, and stuns enemies for 3 turns.

Lava is created in radius 3 around the impact dealing Fire damage per turn for 8 turns, equal to 30 + the higher of your Spellpower and Mindpower. This will overwrite tiles that already have modified terrain.

You and your allies take no damage from either effect.

Additionally, your Fire damage bonus and resistance penetration is set to your current highest damage bonus and resistance penetration. This applies to all Fire damage you deal.

The damage scales with your Spellpower or Mindpower.

Availability -


Notes

  • The meteor can trigger at most once per turn, and only when your spell or mind power actually damages a creature. It lands on that creature's tile.
  • Damage and stun chance use whichever of Spellpower and Mindpower is higher. Both the meteor and the lava can critically hit.
  • Only the center tile of the impact is always turned to lava. Every other tile in radius 3 has a 40% chance.
  • The description is wrong about modified terrain. The lava can't replace terrain that is already changed by another temporary effect. This includes:
  • Meteor Slam and Rain of Fire require Ashes of Urh'Rok.