Molten Skin

From Tales of Maj'Eyal
Jump to: navigation, search
Molten Skin
Un-ID'ed name melting bony armour
Type Light Armor
Power source Arcane
Requirement -
Rarity Level range Cost Tier
250 40-50 300 5
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
- - - - - +12 +15 -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
15 Light, 30 Fire (melee, ranged) +5% Light, +10% all, +20% Fire - 30 Fire
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
+20% Fire, -5% Cold, +12% Light -
Changes Immunities -
Changes Stats +6 Cun, +6 Mag
Abilities  
  • Changes resistance penetration: +10% Light, +15% Fire
  • Critical multiplier: +20.00%
  • Spellpower: +15
  • Spell Critical Chance: +10%
  • Physical power: +10
  • Physical Critical Chance: +8%
  • Talent masteries: +0.10 Celestial/Sun; +0.10 Celestial/Sunlight; +0.10 Spell/Wildfire; +0.10 Spell/Fire
  • Special ability: Blastwave talent level 4.0 (power 12 out of 16)
Description This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.