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  • ...t. Additionally the target will continue to fight until its Life reaches a negative offset. ...t negative Life rating, three question marks (???) are displayed. Being at negative Life when Heroism runs out or is dispelled is fatal.
    16 KB (2,342 words) - 00:57, 1 October 2025
  • ** Complete the quest ''"[[An apprentice task]]"'' on the world map. ...ents, which use any of: [[Paradox]], [[Mana]], [[Vim]], [[Positive]], or [[Negative]].)
    23 KB (3,749 words) - 22:14, 1 January 2025
  • ...all, or buried in sand will generally prevent you from breathing. You take an increasingly large amount of damage each turn after reaching 0 Air. Some it ==Negative energy==
    5 KB (803 words) - 22:20, 4 March 2023
  • Wearer is treated as an undead and no longer has to breathe Increases maximum negative by (20-40)<br />
    4 KB (610 words) - 22:49, 6 March 2023
  • ...vive forever!'' keep in mind that monsters use infusions too. If fighting an enemy who frustratingly keeps using a regeneration infusion remember that i Note that an [[alchemist]]'s golem also has 3 rune slots (they cannot have infusions) an
    15 KB (2,280 words) - 17:50, 20 June 2025
  • Negative energy is the power source for predominantly-[[Anorithil]] talents. It slo It can be replenished by an Anorithil using:
    505 bytes (68 words) - 16:38, 25 September 2021
  • ...} mana, (0.5 * {{ctmd|10|460}}) vim, (0.25 * {{ctmd|10|460}}) positive and negative energies from your target, triggering a chain reaction that explodes in a b ...% of the mana drained, 200% of the vim drained, or 400% of the positive or negative energy drained, whichever is higher.
    956 bytes (136 words) - 19:34, 21 October 2021
  • You are immune to the damage and negative effects of your traps, and traps may critically strike based on your physic *Tier 2: {{t|Explosion Trap}} - Dismantle an Explosion Trap, Fire Blast Trap (burnt spot), or Delayed Explosion Trap (ho
    4 KB (643 words) - 04:35, 8 May 2022
  • At level 5, you can activate this talent to surround yourself with an aura that adds 2 levels to a curse of your choosing. Also, talent levels above 5 reduce the negative effects of your curses to {{ctl|0%|100|64%}} of the original value, with th
    1 KB (216 words) - 09:54, 20 March 2016
  • ...Regeneration Infusion, or Shield Rune. Your third rune should generally be an escape (see below) or a Manasurge Rune, if you're a class that uses mana. ...hunk you can is super important - If you see a group of mobs and you're in an open room, you should almost always back up into a 1 tile wide corridor or
    13 KB (2,394 words) - 02:35, 29 September 2021
  • ...for the current difficulty & permadeath settings || 10 turns || You create an Arcane Amplification Drone at the selected location for 3 turns. When you c ...r"|[[File:Displace damage.png|border]] || '''{{t|Ethereal Form}}'''|| Have an effective defense of at least 40 || Passive || Gain 25% absolute damage red
    24 KB (3,581 words) - 13:49, 7 March 2024
  • ...ems]] also have tiers; see their page for details. The [[materials]] that an item is made of have no other function in game other than to indicate its a ...mething''. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are some exceptions
    12 KB (1,717 words) - 14:39, 8 December 2023
  • ...tion, Normal Adventure, Normal Roguelike, and Nightmare Adventure. Getting an achievement on Insane Adventure would also grant it on Exploration, Normal ...chieved. (There is some extra fanfare for the first time a player achieves an achievement.) The exception is achievements that are tracked across all gam
    25 KB (3,790 words) - 08:32, 8 July 2024
  • | [[Blood of Undeath]] || Potion || {{arc}} || 1-50 || gives negative life. unusable if antimagic. see page for details | [[Guidance]] || Lite || {{nat}}, {{am}} || 38-50 || Bonus when worn by an [[Antimagic]] actor
    42 KB (5,102 words) - 19:47, 5 July 2023
  • Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 31%, your defense is increased by 31 When used to imbue an object:
    21 KB (2,670 words) - 12:58, 19 June 2013
  • '''Special''' damage types have an additional effect or effects, or are unusual because they aren't covered by ...Does cold damage with a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5.
    8 KB (1,251 words) - 10:27, 1 September 2024
  • ...ou need. Cunning is the remainder stat-crits are how you do real damage as an Archmage, but you need Constitution and Willpower for some builds, period, ...ters.), and 5 HP Mod is terrible. I'd take it over Cornac probably, but as an Archmage, your main cause of death will be the things you don't see coming.
    22 KB (3,780 words) - 01:36, 25 October 2013
  • ====Positive and Negative Energy==== ...kly and there are only two talents that generate it. Your maximum positive/negative energy is determined solely by your level, so resource management will be d
    22 KB (3,737 words) - 18:32, 24 August 2013
  • ...disrupting groups of enemies. Optional, but certainly useful for a bit of an offensive edge. * Dark Torrent is a fairly standard attack beam and is an optional addition to your standard offensive toolkit. Darkness damage can b
    17 KB (3,012 words) - 11:22, 5 July 2023
  • * Once you complete Norgos, you should have just about enough money for an infusion, so check the towns for a beefy wil or cun regeneration infusion. ...l as necessary to unlock your various talents. At that point transition to an even mix of will/cun/con. Once those are maxed out put the remaining points
    16 KB (2,684 words) - 11:30, 5 July 2023

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