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  • The target's combat attack and crit chance are improved. Grants a flat chance (depending on power) to completely negate melee attacks, independent of acc
    16 KB (2,342 words) - 00:57, 1 October 2025
  • [[Critical]] hit chance: 0.30 (i.e. The default 50 Luck gives no benefit, and you will get a penalty at less than 50 Luck.)
    1 KB (192 words) - 22:51, 24 October 2021
  • ...hance to be used if the zone has the Tier 1 Guardian requirement, or a 33% chance if it does not. ...aring Halls, when using [[Rod of Recall]] at level 18 or higher, there's a chance to be abducted to this zone
    19 KB (2,601 words) - 23:00, 26 August 2024
  • ...uins]], [[Reknor]], and the [[Infinite Dungeon]] and has on average a ~72% chance to be found on a run (ignoring ID). ** Beginning at level 18 you have a chance to be re-abducted by the demons each time you use your Rod of Recall, bring
    23 KB (3,749 words) - 22:14, 1 January 2025
  • Critical hits are a chance to do extra damage. The chance is found in the attack tab, near the damage and APR found previously, and i Since this is not an offhand weapon, there is no adjustment in this step.
    7 KB (1,131 words) - 03:56, 9 August 2022
  • ...he cost of the talent that failed. Anomaly chance is rolled before failure chance. To calculate paradox failure, anomaly, and backfire chance, a modified paradox is calculated by the following formula: (Paradox - [[Wi
    5 KB (803 words) - 22:20, 4 March 2023
  • Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are g |cruel||{{Mas}}||false||3||1-50||Increases spell critical chance by (5-15)%
    6 KB (915 words) - 22:46, 6 March 2023
  • |of recklessness||{{Mas}}||true||15||20-50||Increases physical critical chance by (3-6)% Increases spell critical chance by (3-6)%
    4 KB (610 words) - 22:49, 6 March 2023
  • Increases mental critical chance by (4-12)% Increases physical critical chance by (3-6)%<br />
    4 KB (510 words) - 22:35, 6 March 2023
  • ...10.1}} turns. Hostile targets will be attacked, with a {{ctl|100%|40|80%}} chance the shadows will blindside the target. This talent has no cost.
    426 bytes (59 words) - 09:08, 21 August 2014
  • ...tures much faster (reduces summon time by {{ctl|100%|25|75%}}) and with no chance to fail from high equilibrium for {{ctl|25|2.7|5.6}} turns.
    587 bytes (81 words) - 04:49, 24 August 2014
  • ...ets, doing up to (10 * {{ctmd|10|40}}) Lightning damage to each with a 50% chance of dazing them for 3 turns. Activating the aura takes no time but de-activating it does.
    1 KB (203 words) - 00:49, 7 August 2014
  • '''Note''': This talent no longer exists in game, and has been split into {{t|Heavy Armour Training}} * Reduce the chance to be critically hit by {{CTS|1.5|13.5%}}.
    1 KB (212 words) - 07:20, 29 September 2021
  • ...ower your target. If the last attack hits, the target is knocked back. The chance for knockback increases with your Accuracy.}} '''Note: Here for historical information only, no longer part of the {{c|Shield Offense}} category'''
    664 bytes (89 words) - 05:09, 25 February 2016
  • ...of your traps, and traps may critically strike based on your physical crit chance.<br> ...s must be unlocked. You can unlock them by specific methods, or you have a chance to unlock one by dismantling it or a similar trap as you disarm it:
    4 KB (643 words) - 04:35, 8 May 2022
  • '''No longer available to players as of 1.3.0''' ...cause continuum destabilization (Banish, Time Skip, etc.), as well as your chance of overcoming continuum destabilization, by {{ctl|100%|15|50%}}.
    674 bytes (92 words) - 00:18, 9 March 2016
  • ...rn, those caught in your gloom must save against your Mindpower, or have a chance to suffer from slowness, stun or confusion for 3 turns. The chance to inflict slowness, stun, or confusion is {{cl|√ ( Talent Level )|100%|7
    779 bytes (113 words) - 17:40, 20 August 2014
  • ...cts|6|40}} for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active.
    508 bytes (78 words) - 16:19, 28 August 2023
  • *No need to breathe. ...7: Your power becomes overwhelming! +12 Magic, Willpower and Cunning, 60% chance to ignore critical hits, +4 life rating (not retroactive), +35 spell and me
    2 KB (326 words) - 10:54, 13 July 2021
  • Stun chance will improve with Spellpower. ''Note: the no-miss effect only requires that the effective talent level is at least 5, so
    553 bytes (82 words) - 14:42, 20 June 2025

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