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- ...many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your o5 KB (698 words) - 12:45, 9 April 2026
- ...first time in the turn, you will not take damage but instead teleport to a random adjacent square. Using a [[inscriptions#lightning|lightning rune]] grants t :: Renders a random talent unavailable. Talent cooldown is halved until the effect has worn off16 KB (2,362 words) - 01:54, 27 March 2026
- ...With each 10% of max health lost, it spawns 1 Half Formed Drem rare with a random class (10 spawns total).1 KB (178 words) - 20:43, 16 August 2023
- ...ign have a "normal" and "alternate" zone layout, one of which is chosen at random each game, which affects which terrain and NPCs appear in the zone. These z | 30 || 40 || [[Caverns to the hidden valley]] || Triggered by Ancient Tome (random drop) + Limmir (Gates of Morning). Shown on map as "Cavern leading to the v19 KB (2,601 words) - 00:00, 27 August 2024
- ...[The Master]]'' in [[Dreadfell]] to unlock one undead subrace, selected at random. (Kill him again with a diffrerent character to unlock the other.) *** Shasshhiy'Kaish is summoned through a random event. This event has cultists standing next to monoliths, and killing one23 KB (3,749 words) - 23:14, 1 January 2025
- By dividing (28/20), you can get the damage range of 1.4. A random number is then chosen between 50 (the damage) and 70 (damage * range). In7 KB (1,131 words) - 04:56, 9 August 2022
- If an anomaly occurs, not only do you lose the turn and talent, but a random Anomaly talent is used. Your paradox is also reduced by twice the cost of t5 KB (803 words) - 23:20, 4 March 2023
- Egos on random artifacts and rare items can be rerolled at the [[Font of Sacrifice]].2 KB (245 words) - 06:18, 26 October 2021
- ...: Deal {{CSS|Mindpower|1|150}} (at least 15) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the h ...al on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as {{mind}} damage, up to once per turn9 KB (1,287 words) - 23:45, 6 March 2023
- Charm: blink to a nearby random location (rad 7-15), CD 257 KB (1,025 words) - 07:31, 1 February 2026
- Charm: blink to a nearby random location within radius (7-15), CD 255 KB (629 words) - 23:49, 6 March 2023
- |desc=Activate the infusion to cure yourself of one/two random [[effect#effect types|effects]] (physical, mental, magical) and reduce all ...the infusion to gain +10% all damage affinity and reduce the duration of a random debuff by 2 each turn for 4 turns.15 KB (2,280 words) - 18:50, 20 June 2025
- ...gets passed to the static map generator the generator will try to create a random actor that matches the name provided and then add an additional 15 levels (8 KB (1,401 words) - 02:28, 11 January 2021
- ...some random villager NPCs to teleport to your location. Control over these random events can be very useful, or it may do nothing useful for you when you nee3 KB (446 words) - 04:24, 16 February 2016
- If the first strike connects {{cts|1|3}} random talent cooldowns are reduced by 1.516 bytes (72 words) - 00:24, 24 August 2014
- Release a burst of sunlight beams at {{cts|1|5}} random foes in radius 10, dealing {{ctspd|10|250}} damage to all foes hit and incr551 bytes (77 words) - 02:37, 12 October 2021
- ...from non-diseases hits the target, the epidemic may activate and spread a random disease to nearby targets within a radius 2 ball.899 bytes (126 words) - 01:37, 18 September 2021
- ...will appear at the center of the target zone, while others will appear at random spots.754 bytes (112 words) - 08:21, 5 November 2021
- ...damage absorbing shields there is {{ctl|100|10|85%}} chance to shatter one random shield.719 bytes (96 words) - 19:29, 20 June 2025
- When activating this power, a random summoning talent will come off cooldown.587 bytes (81 words) - 05:49, 24 August 2014