Spectre (category)
From Tales of Maj'Eyal
Ghost Walk | ||
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Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Spectre | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 12 Mana | |
Range | 5–9cTS:0.5P,0,1 | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Taking on a spectral form, you teleport to the target tile within range 5–9cTS:0.5P,0,1.
For 3 turns after using this spell, you gain the ability to instantly teleport back to your original tile as long as you are within range of it. |
Spectral Sight | ||
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Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Spectre | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | While in your spectral form from Ghost Walk and for 2.5–4cTS turns afterwards, you gain vision of all enemies within radius (7.5 + 0.5 * Talent Level), up to a maximum radius of 10.
In addition, at all times you gain the ability to sense undead within (10 + Talent Level) tiles, and can perceive any foe within 1–5cTS:1P tiles of your necrotic minions. |
Intangibility | ||
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Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Spectre | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | While in your spectral form from Ghost Walk and for 2.5–4cTS turns afterwards, damage and detrimental effects have a 12–27%cTL:45% chance to harmlessly pass through you. |
Path to Beyond | ||
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Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Spectre | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | On using Ghost Walk - Return, you create a portal that summons 2–4.5cTS spirits around you for 5–9cTS turns. The spirits do very little damage, but taunt all enemies in radius 3 into attacking them. |