Whitehooves (category)

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Whitehooves
Whitehooves.png
Game Version 1.7.6
Category Type Race
Category Whitehooves
Requirements Level (0,1,2,3,4)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown
Travel Speed Instantaneous
Use Speed Passive
Description Improves your undead body, increasing Strength and Magic by 2–10cTS:0.75P.

Each time you move you gain a charge (up to 1–5gtl :raw) of death momentum, increasing your movement speed by 20%. Each turn spent not moving you lose a charge.


Dead Hide
Dead hide.png
Game Version 1.7.6
Category Type Race
Category Whitehooves
Requirements Level (8,9,10,11,12)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown
Travel Speed Instantaneous
Use Speed Passive
Description Your undead skin hardens under stress. Each charge of death momentum also increases all flat damage resistance by 1–6cTS.


Lifeless rush
Lifeless rush.png
Game Version 1.7.6
Category Type Race
Category Whitehooves
Requirements Level (16,17,18,19,20)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 46–17cTL:5
Travel Speed Instantaneous
Use Speed Instant
Description You summon your undead energies to instantly build up death momentum to its maximum possible charges.

The effect will only start to decrease after 3–10cTS turns. In addition, the death momentum effect also grants +3–5cTS% to all damage per charge.


Essence Drain
Essence drain.png
Game Version 1.7.6
Category Type Race
Category Whitehooves
Requirements Level (24,25,26,27,28)
Use Mode Activated
Cost -
Range 7
Cooldown 46–30cTL:10
Travel Speed Instantaneous
Use Speed Instant
Description You send a wave of darkness at your foe, dealing 50–250cSS:Mag darkness damage.

The darkness will drain a part of it's life essence (only works on living targets) to increase the duration before the next charge of death momentum is used by 6–12cTS. Only usable when you have the death momentum effect. The damage scales with your Magic stat.