Glove Egos

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ToME Version: 1.7.4

Glove Egos

Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
Currently the highest material level of gloves are T4, but they're treated as T5 for the effects of egos.

Name Power source Greater Rarity Level Range Ability
cinder Nature false 9 1-50 Increases Fire damage by (3-11)%

Increases Fire resistance by (5-10)%
Melee attacks deal extra (5-15) Fire damage


Radius 1 burst on crit, deals (5-15) Fire damage
Talent on hit: 10% chance to trigger Fire Breath (level same as material level)

corrosive Nature false 9 1-50 Increases Acid damage by (3-11)%

Increases Acid resistance by (5-10)%
Melee attacks deal extra (5-15) Acid damage


Radius 1 burst on crit, deals (5-15) Acid damage
Talent on hit: 10% chance to trigger Corrosive Breath (level same as material level)

naturalist's Nature false 9 1-50 Increases Nature damage by (3-11)%

Increases Nature resistance by (5-10)%
Melee attacks deal extra (5-15) Nature damage


Radius 1 burst on crit, deals (5-15) Nature damage
Talent on hit: 10% chance to trigger Venomous Breath (level same as material level)

polar Nature false 9 1-50 Increases Cold damage by (3-11)%

Increases Cold resistance by (5-10)%
Melee attacks deal extra (5-15) Cold damage


Radius 1 burst on crit, deals (5-15) Ice damage
Talent on hit: 10% chance to trigger Ice Breath (level same as material level)

psychic's Psionic false 18 1-50 Increases Mind damage by (3-11)%

Increases Mind resistance by (5-10)%
Melee attacks deal extra (5-15) Mind damage


Radius 1 burst on crit, deals (5-15) Mind damage
Talent on hit: 20% chance to trigger Psychic Lobotomy (level same as material level)

sand Nature false 9 1-50 Increases Physical damage by (3-11)%

Increases armor by (5-10)
Melee attacks deal extra (5-15) Physical damage


Radius 1 burst on crit, deals (5-15) Physical damage
Radius 1 burst on hit, deals (5-15) Physical damage
Talent on hit: 10% chance to trigger Sand Breath (level same as material level)

storm Nature false 9 1-50 Increases Lightning damage by (3-11)%

Increases Lightning resistance by (5-10)%
Melee attacks deal extra (5-15) Lightning damage


Radius 1 burst on crit, deals (5-15) Lightning damage
Talent on hit: 10% chance to trigger Lightning Breath (level same as material level)

blighted Arcane false 9 1-50 Increases Blight damage by (3-11)%

Increases Blight resistance by (5-10)%
Melee attacks deal extra (5-15) Blight damage


Radius 1 burst on crit, deals (5-15) Blight damage
Talent on hit: 20% chance to trigger Soul Rot (level same as material level)

umbral Arcane false 9 1-50 Increases Darkness damage by (3-11)%

Increases Darkness resistance by (5-15)%
Melee attacks deal extra (5-20) Darkness damage


Has (5-15)% chance to reduce damage dealt by (1–35cSS:Mindpower + 5)%
Talent on hit: 20% chance to trigger Moonlight Ray (level same as material level)

radiant Arcane false 9 1-50 Increases Light damage by (3-11)%

Increases Light resistance by (5-15)%
Melee attacks deal extra (5-20) Light damage


Talent on hit: 20% chance to trigger Searing Light (level same as material level)

temporal Arcane false 9 1-50 Increases Temporal damage by (3-11)%

Increases Temporal resistance by (5-15)%
Melee and ranged attacks deal extra (5-20) Temporal damage


Has (5-15)% chance to gain 10% of a turn (3/turn limit)

of dexterity Master false 6 1-50 Increases dexterity by (2-6)

Increases accuracy by (10-25)


Increases critical chance by (4-12)%
Increases accuracy by (4-12)

of magic Arcane false 6 1-50 Increases magic by (2-6)

Increases Arcane damage by (3-11)%


Deals extra (4-19) Arcane damage
Radius 1 burst on crit, deals (5-15) Arcane damage

of strength Master false 6 1-50 Increases strength by (2-6)

Increases physical power by (5-20)


Increases damage by (3-10)

restful Psionic false 6 1-50 Increases maximum stamina by (10-40)

Increases life regen by (1-11)
Increases stamina regen by (0.5-2.0)


Talent on hit: 10% chance to trigger Nightmare (level same as material level)

steady Psionic false 6 1-50 Increases accuracy by (5-10)

Increases physical and mental saves by (5-10)
Increases disarm immunity by (20-50)%


Increases accuracy by (5-10)
Talent on hit: 10% chance to trigger Perfect Control (level same as material level)

of war-making Master true 30 30-50 Increases physical, spell and mental critical chances by (5-20)%

Increases critical multiplier by (5-15)%


Increases critical chance by (4-14)%
Increases damage by (3-10)
Talent on crit: 20% chance to trigger Cripple (level same as material level)

of the iron hand Master true 30 30-50 Increases the mastery of Grappling by 0.2

Increases strength, constitution and willpower by (2-5)
Increases disarm immunity by (20-50)%


Talent on hit: 10% chance to trigger Disarm (level same as material level)

alchemist's Arcane true 35 30-50 Increases magic and willpower by (2-5)

Melee attacks deal extra (3-10) Fire, Cold, Acid and Lightning damage


Deals extra (4-29) Fire, Acid, Lightning and (4-19) Ice damage

brawler's Master true 25 30-50 Reduces the cooldown of Double Strike by 1

Increases strength, dexterity and cunning by (2-5)
Increases physical save by (5-15)


Increases critical chance by (4-14)%
Increases accuracy by (2-12)
Talent on hit: 10% chance to trigger Set Up (level same as material level)

of butchering Antimagic true 30 10-50 Increases Blight resistance by (5-15)%

Increases spell save by (8-23)
Increases accuracy by (4-14)
Increases armor penetration by (5-15)
Increases physical power by (4-14)


Increases armor penetration by (5-15)
Has (10-25)% chance to slow global speed by (20–70cSS:Mindpower + 10)% and (10-25)% chance to reduce armor by (10–45cSS:Spellpower + 5)%

of the verdant Antimagic true 40 30-50 Increases the mastery of Antimagic by 0.2

Increases Blight, Darkness and Arcane resistances by (5-20)%
Increases Nature affinity by (5-15)%
Increases spell save by (8-23)


Talent on crit: 20% chance to trigger Call of the Ooze (level 2)

scouring Antimagic true 30 20-50 Increases spell save by (8-23)

(15-35) arcane resource burn on melee hit


Has (15-35) arcane resource burn

of the nighthunter Psionic true 35 25-50 Charm: Track at level 2, CD 15

Increases cunning by (1-6)
Increases Darkness resistance by (5-15)%
Increases infravision radius by (1-4)
Increases accuracy by (5-15)


Talent on crit: 10% chance to trigger Dominate (level same as material level)
Increases critical chance by (3-13)%
Increases accuracy by (3-13)
Deals extra (4-29) Darkness damage

stone warden's Arcane true 40 40-50 Increases Physical resistance by (4-12)%

Increases constitution by (5-15)
Increases armor by (5-20)
Increases armor hardiness by (5-15)%


Talent on hit: 5% chance to trigger Stone Touch (level same as material level)

of the starseeker Arcane true 25 25-50 Charm: Starfall at level 1, CD 20

Increases magic and cunning by (1-6)
Increases Light and Darkness resistances by (5-10)%
Increases infravision radius by (1-2)


Radius 1 burst on crit, deals (10-50) Light and Darkness damage

of spellstriking Arcane true 35 20-50 Increases Arcane resistance by (3-10)%

Increases Arcane damage by (3-10)%
Increases magic and willpower by (3-10)
Melee attacks deal extra (4-19) Arcane damage
Increases spellpower by (4-16)


Deals extra (4-19) Arcane damage
Talent on hit: 10% chance to trigger Manathrust (level 3)

of regeneration Nature true 25 30-50 Increases life regen by (1.5-6.0)

Increases psi regen by (0.10-0.40)
Increases stamina regen by (0.3-1.3)


Talent on hit: 10% chance to trigger Second wind (level 1)

of sorrow Psionic true 30 30-50 Charm: Ruined Earth at level 3, CD 20

Reduces mental save by (5-15)
Increases mindpower by (3-10)
Melee attacks deal extra (10-40) Mind and Darkness damage
Melee attacks have (10-25)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5


Talent on hit: 10% chance to trigger Reproach (level same as material level)

of the juggernaut Master true 20 30-50 Charm: Juggernaut at level (2-4), CD 30

Increases constitution by (1-6)
Increases physical save by (10-30)
Increases spell and mental saves by (3-10)
Increases disarm immunity by (20-50)%


Deals extra (4-29) Physical damage
Talent on hit: 10% chance to trigger Juggernaut (level 1)

spellstreaming Arcane true 40 30-50 Increases mana regen by (0.10-0.40)

Increases spell power by (4-16)
Increases spell critical chance by (3-10)%


Deals extra (4-19) Arcane damage
Talent on hit: 10% chance to trigger Elemental Bolt (level same as material level)

heroic Master true 20 30-50 Increases mental save by (5-15)

Increases maximum life by (40-80)
Increases armor by (3-6)


Increases damage by (3-10)
Increases accuracy by (2-12)
Talent on hit: 10% chance to trigger Battle Shout (level same as material level)

of archery Master true 17 30-50 Charm: Steady Shot at level 3, CD 20

Increases dexterity and cunning by (2-9)
Increases accuracy by (5-10)
Increases armor penetration by (5-15)


Increases armor penetration by (5-10)
Increases accuracy by (5-10)
Talent on hit: 15% chance to trigger Perfect Strike (level same as material level)