Class engine.CharacterVaultSave
Handles a local characters vault saves
Methods
engine.CharacterVaultSave:init (savefile, coroutine)
Init
engine.CharacterVaultSave:nameSaveEntity (e)
Get a savename for an entity
engine.CharacterVaultSave:nameLoadEntity (name)
Get a savename for an entity
engine.CharacterVaultSave:saveEntity (e, no_dialog)
Save an entity
Methods
- engine.CharacterVaultSave:init (savefile, coroutine)
-
Init
Parameters:
- savefile string name of savefile
- coroutine thread
- engine.CharacterVaultSave:nameSaveEntity (e)
-
Get a savename for an entity
Parameters:
- e Entity
Returns:
-
"character.teac"
- engine.CharacterVaultSave:nameLoadEntity (name)
-
Get a savename for an entity
Parameters:
- name string not used
Returns:
-
"character.teac"
- engine.CharacterVaultSave:saveEntity (e, no_dialog)
-
Save an entity
Parameters:
- e Entity
- no_dialog boolean Show a popup dialog that we're currently saving?
See also: