Class engine.FlyingText
Flying Text
Methods
engine.FlyingText:init ([fontname="DroidSans"][, fontsize=12][, bigfontname="DroidSans-Bold"][, bigfontsize=14])
Init
engine.FlyingText:enableShadow (v)
engine.FlyingText:add (x, y[, duration=10], xvel, yvel, str, color, bigfont)
Add a new flying text
engine.FlyingText:empty ()
Removes all FlyingText
engine.FlyingText:display (nb_keyframes)
Display loop function
Methods
- engine.FlyingText:init ([fontname="DroidSans"][, fontsize=12][, bigfontname="DroidSans-Bold"][, bigfontsize=14])
-
Init
Parameters:
- engine.FlyingText:enableShadow (v)
-
Parameters:
- v boolean enable the shadowssss
- engine.FlyingText:add (x, y[, duration=10], xvel, yvel, str, color, bigfont)
-
Add a new flying text
Parameters:
- x int x position
- y int y position
- duration int (default 10)
- xvel optional number horizontal velocity
- yvel optional number vertical velocity
- str string what the text says
- color optional table color of the text, defaults to colors.White
- bigfont optional boolean use the big font?
Returns:
- engine.FlyingText:empty ()
- Removes all FlyingText
- engine.FlyingText:display (nb_keyframes)
-
Display loop function
Parameters:
- nb_keyframes int