Difference between revisions of "Swallow (talent)"
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− | {{ | + | {{Ability box |
+ | |game_version=1.4.5 | ||
|image=Swallow.png | |image=Swallow.png | ||
|name=Swallow | |name=Swallow | ||
− | |category_type= | + | |category_type={{ct|Wild-Gift}} |
− | |category= | + | |category={{c|Sand Drake Aspect}} |
− | |require= | + | |require={{TalentReq/GiftsReq1}} |
− | + | |cost=4 Equilibrium | |
− | + | |cooldown={{ctl|4|10|7}} | |
− | |cost= | + | |range=1 |
− | | | + | |desc= |
− | | | + | Attack the target for {{ctwd|160|250%}} nature weapon damage. |
− | | | + | |
− | |desc=Attack the target for | + | |
− | + | If the attack brings your target's life low enough (see below) or kills it, you can try to swallow it, killing it automatically and regaining (2 * Target Level + 5) life while reducing your equilibrium by (Target Level + 5). | |
+ | |||
+ | The chance to swallow depends on your talent level and the relative size of the target. | ||
+ | |||
+ | The maximum percentage of life the target may have to still be swallowed is {{cl|(Talent Level * (Self [[Size]] / Target Size))|50%|13|1|25%|5}}. | ||
+ | |||
+ | The swallow attempt checks your physical power against the target's physical save. | ||
+ | |||
+ | Even targets that are immune to instant kills can be swallowed if they have 5% or less health. | ||
+ | |||
+ | Each point in sand drake talents also increases your physical resistance by 0.5%. | ||
+ | |||
+ | Levels in Swallow additionally raises your Physical and Mental critical rate by {{cts|2|10%|0.5}}, passively | ||
}} | }} |
Latest revision as of 03:59, 3 March 2016
Swallow | ||
Game Version | 1.4.5 | |
---|---|---|
Category Type | Wild-Gift | |
Category | Sand Drake Aspect | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 4 Equilibrium | |
Range | Melee/Personal | |
Cooldown | 10–7cTL:4 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Attack the target for 160–250%cTWD nature weapon damage.
If the attack brings your target's life low enough (see below) or kills it, you can try to swallow it, killing it automatically and regaining (2 * Target Level + 5) life while reducing your equilibrium by (Target Level + 5). The chance to swallow depends on your talent level and the relative size of the target. The maximum percentage of life the target may have to still be swallowed is 13–25%cL:50% as (Talent Level * (Self Size / Target Size)) varies from 1–5. The swallow attempt checks your physical power against the target's physical save. Even targets that are immune to instant kills can be swallowed if they have 5% or less health. Each point in sand drake talents also increases your physical resistance by 0.5%. Levels in Swallow additionally raises your Physical and Mental critical rate by 2–10%cTS:0.5P, passively |