Difference between revisions of "Damage reduction"
From Tales of Maj'Eyal
(Created page with "Category:Game Mechanics Damage reduction is flat damage that is taken off of every instance of damage you take. This means it is very strong against many small hits and we...") |
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[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
− | Damage reduction is flat damage that is taken off of every instance of damage you take. This means it is very strong against many small hits and weak against a single big hit. | + | Damage reduction is flat damage that is taken off of every instance of damage you take. It applies after [[armour]] and [[resistances]]. This means it is very strong against many small hits and weak against a single big hit. |
The following talents are sources of flat, '''unconditional''' damage reduction: | The following talents are sources of flat, '''unconditional''' damage reduction: | ||
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* The [[Mindslayer]] tree, {{c|Absorption}} | * The [[Mindslayer]] tree, {{c|Absorption}} | ||
* The {{c|Antimagic}} tree talent, {{t|Antimagic Shield}} | * The {{c|Antimagic}} tree talent, {{t|Antimagic Shield}} | ||
+ | * The [[Sawbutcher]] talent, {{t|Furnace}} | ||
These are '''not''' subject to rescaling. | These are '''not''' subject to rescaling. |
Revision as of 21:07, 3 March 2016
Damage reduction is flat damage that is taken off of every instance of damage you take. It applies after armour and resistances. This means it is very strong against many small hits and weak against a single big hit.
The following talents are sources of flat, unconditional damage reduction:
- The Brawler talent, Striking Stance
- The Avoidance tree talent, Automated cloak tessellation
- The prodigy, Subcutaneous Metallisation
- The artifact, Steam Powered Armour
These are combined and subject to rescaling, however the tiers are tiers of 40, not 20.
The following abilities are sources of flat, conditional damage reduction:
- The Mindslayer tree, Absorption
- The Antimagic tree talent, Antimagic Shield
- The Sawbutcher talent, Furnace
These are not subject to rescaling.