Difference between revisions of "Weirdling Beast"

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{{Guardian
 
{{Guardian
 +
|game_version=1.7.3
 
|name=Weirdling Beast
 
|name=Weirdling Beast
|location=[[Sher'Tul Fortress]]
+
|image=horror_eldritch_weirdling_beast.png
 +
|location=Sher'Tul Fortress
 
|level=19+
 
|level=19+
|description=''A roughly humanoid creature, with tentacle-like appendages in the place of arms and legs. You gasp in horror as you notice it has no head. Putrid warts form quickly on its skin and explode as quickly.''
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|description=<span>
 +
A roughly humanoid creature, with tentacle-like appendages  
 +
<br/>in the place of arms and legs. You gasp in horror as you notice it has no  
 +
<br/>head. Putrid warts form quickly on its skin and explode as quickly.''
 +
</span>
 
|str=10
 
|str=10
 
|dex=10
 
|dex=10
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|wil=10
 
|wil=10
 
|con=10
 
|con=10
|abilities=&nbsp;
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|autolevel=caster
* Disease, Blind and Fear immune
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|abilities=<span>
* Resists 10% physical, 10% blight and -10% arcane
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{{t|Bone grab}} (4-5)
 +
{{t|Mind sear}} (4-5)
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{{t|Telekinetic Blast}} (4-5)
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{{t|Soul rot}} (3-5)
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{{t|Starfall}} (3-5)
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{{t|Manathrust}} (4-5)
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{{t|Freeze}} (2-5)
 +
{{t|Time prison}} (1-5)
 +
{{t|Corrupted negation}} (4-5)
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{{t|Gloom}} (5-6)
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{{t|Bone shield}} (3-5)
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{{t|Acid blood}} (4-5)
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{{t|Staff Mastery}} (2-5)
  
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Healing Infusion for 400 (6 CD)
 +
Regeneration Infusion for 400 over 5 turns (10 CD)
 +
Wild Infusion curing physical effects and giving 45% resists (8 CD)
 +
Shielding Rune absorbing 500 damage for 5 turns (10 CD)
 +
Devourer Taint, which removes up to 4 sustains
 +
[[inscriptions|Manasurge Rune]]
  
Talents:
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* 10% resistance to {{Physical}}
{{t|Acid blood}} 4, {{t|Bone grab}} 4, {{t|Bone shield}} 3, {{t|Mind sear}} 4, <br>
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* 10% resistance to {{Blight}}
{{t|Telekinetic Blast}} 4, {{t|Gloom}} 5 , {{t|Soul rot}} 3, {{t|Corrupted negation}} 4, <br>
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* -10% resistance to {{Arcane}}
{{t|Time prison}} 1, {{t|Starfall}} 3, {{t|Manathrust}} 4, {{t|Freeze}} 2
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* 100% Disease Immunity
 +
* 100% Blind Immunity
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* 100% Fear immunity
 +
* Wields a Staff and wears Light Armor
 +
</span>}}
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The [[Guardians|Guardian]] of Sher'Tul Fortress.
 +
==Quests==
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* [[Sher'Tul Fortress]]
  
 
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==Drops==
Has up to 6 inscriptions:
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* 3 high quality items
# Healing infusion for 400 (6 CD)
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* His equipped Staff and Light Armor
# Regeneration infusion for 400 over 5 turns (10 CD)
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# Wild infusion curing physical effects and giving 45% resists (8 CD)
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# Shielding rune absorbing 500 damage for 5 turns (10 CD)
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# Devourer taint, which removes up to 4 sustains or magical / physical effects from the target and heals the caster (10 CD)
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# Manasurge rune
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}}
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Latest revision as of 04:16, 4 June 2021

Weirdling Beast
Horror eldritch weirdling beast.png
Game Version: 1.7.3
Location Level range
Sher'Tul Fortress 19+
Description

A roughly humanoid creature, with tentacle-like appendages
in the place of arms and legs. You gasp in horror as you notice it has no
head. Putrid warts form quickly on its skin and explode as quickly.

Base Statistics
Strength Dexterity Constitution Magic Willpower Cunning
10 10 10 10 10 10
Stat Progress
mag++ wil+
Abilities
Bone grab (4-5)
Mind sear (4-5)
Telekinetic Blast (4-5)
Soul rot (3-5)
Starfall (3-5)
Manathrust (4-5)
Freeze (2-5)
Time prison (1-5)
Corrupted negation (4-5)
Gloom (5-6)
Bone shield (3-5)
Acid blood (4-5)
Staff Mastery (2-5)
Healing Infusion for 400 (6 CD)
Regeneration Infusion for 400 over 5 turns (10 CD)
Wild Infusion curing physical effects and giving 45% resists (8 CD)
Shielding Rune absorbing 500 damage for 5 turns (10 CD)
Devourer Taint, which removes up to 4 sustains
Manasurge Rune
  • 10% resistance to Physical
  • 10% resistance to Blight
  • -10% resistance to Arcane
  • 100% Disease Immunity
  • 100% Blind Immunity
  • 100% Fear immunity
  • Wields a Staff and wears Light Armor


The Guardian of Sher'Tul Fortress.

Quests

Drops

  • 3 high quality items
  • His equipped Staff and Light Armor