Difference between revisions of "Mindstar Egos"

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|ToME Version: || 1.4.9
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|ToME Version: || 1.7.4
 
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<!-- Please update if you update the page! -->
 
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== Egos of Single Mindstars ==
+
== Mindstar Egos ==
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.<br />
|style="background: #A4A4A4" colspan="9"|
+
"inquisitor's" and "of disruption" egos are unique. A unique ego means that a certain item can only have one instance of this ego.
 +
{|cellpadding="10" class="wikitable sortable" style="color: black;" width="100%"
 
|-
 
|-
 
! width=6% | Name
 
! width=6% | Name
! width=6% | Power source
+
! width=8% | Power source
 
! width=5% | Greater
 
! width=5% | Greater
 
! width=3% | Rarity
 
! width=3% | Rarity
! width=15% | Ability 1
+
! width=7% | Level Range
! width=15% | Ability 2
+
! width=70% class="unsortable" | Ability
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
 
|-
 
|-
|Blooming||{{Nat}}||false||8||Heals (10-60) on using nature summons
+
|blooming||{{Nat}}||false||8||1-50||Heals friendly targets in radius 3 by (10-60) on nature summon
|Increases healing mod by (10-30)%
+
Increases healing mod by (10-30)%
 
|-
 
|-
|Gifted||{{Nat}}||false||4||Increases mind power by (2-12)
+
|gifted||{{Nat}}||false||4||1-50||Increases mindpower by (2-12)
 
|-
 
|-
|Nature's||{{Nat}}||false||4||Increases {{nature}} damage by (2-10)%
+
|nature's||{{Nat}}||false||4||1-50||Increases {{nature}} damage by (2-10)%
|Increases disease immunity by (10-25)%
+
Increases disease immunity by (10-25)%<br />
|Increases {{blight}} resistance by (2-10)%
+
Increases {{blight}} resistance by (2-10)%
 
|-
 
|-
|Of balance||{{Nat}}||false||4||Increases physical, spell and mental saves by (2-10)
+
|of balance||{{Nat}}||false||4||1-50||Increases physical, spell and mental saves by (2-10)
|When hit: regenerates (0.5-2.5) equilibrium
+
Regenerates (0.5-2.5) equilibrium when hit
 
|-
 
|-
|Of the jelly||{{Nat}}||false||4||Increases {{acid}} damage by (2-10)%
+
|of life||{{Nat}}||false||4||1-50||Increases maximum life by (10-50)
|When hit: regenerates (0.5-2.5) equilibrium
+
Increases life regen by (0.5-2.0)
 
|-
 
|-
|Of life||{{Nat}}||false||4||Increases maximum life by (10-50)
+
|manaburning||{{Am}}||false||20||20-50||Increases {{arcane}} resistance by (2-10)%
|Regenerates (0.5-2.0) life
+
----------
 +
Has {{item antimagic manaburn|15|10}}
 
|-
 
|-
|Of slime||{{Am}}||false||8||On melee hit: {{item nature slow|8|2}}
+
|creative||{{Psi}}||false||4||1-50||Increases cunning by (2-8)
|Increases {{nature}} damage by (2-10)%
+
Increases critical multiplier by (5-25)%
 
|-
 
|-
|Manaburning||{{Am}}||false||20||Melee attacks {{item antimagic manaburn|15|10}} (this weapon only)
+
|horrifying||{{Psi}}||false||4||1-50||Melee attacks deal extra (3-15) {{mind}} and {{darkness}} damage
|Increases {{arcane}} resistance by (2-10)%
+
Increases {{mind}} and {{darkness}} damages by (2-10)%
 
|-
 
|-
|Inquisitor's||{{Am}}||true||45||Melee attacks {{item antimagic manaburn|15|10}} (this weapon only)
+
|of clarity||{{Psi}}||false||8||1-50||Increases mental save by (2-10)
|On crit: burns latent spell energy (puts target's magical talents on cooldown and deals {{arcane}} damage) (this weapon only)
+
Increases maximum psi by (10-50)
|Increases {{arcane}} damage by (2-10)%
+
|Increases spell save by (2-10)
+
 
|-
 
|-
|Of persecution||{{Am}}||true||50||Damage to unnatural creatures increased by (5-30) (this weapon only)
+
|of resolve||{{Psi}}||false||8||1-50||Increases willpower by (2-8)
|On hit: disrupts spell-casting (this weapon only)
+
Increases spell save by (2-10)
 
|-
 
|-
|Horrifying||{{Psi}}||false||4||On melee hit: deals (2-10) {{mind}} and {{darkness}} damage
+
|of nightfall||{{Psi}}||false||30||30-50||Increases {{darkness}} damage by (4-20)%
|Increases damage for {{mind}} and {{darkness}} by (2-10)%
+
Increases {{darkness}} resistance penetration by (4-20)%<br />
 +
Increases {{darkness}} resistance by (4-20)%<br />
 +
Increases blind immunity by (10-25)%<br />
 +
Increases the mastery of {{c|Darkness}} by (0.1-0.2)
 
|-
 
|-
|Of clarity||{{Psi}}||false||8||Increases mental save by (2-10)
+
|caller's||{{Nat}}||true||40||30-50||Heals friendly targets in radius 3 by (15-45) on nature summon
|Increases maximum psi by (10-50)
+
Increases wilder summon max by (1-3)<br />
 +
Increases {{fire}}, {{acid}}, {{cold}} and {{physical}} damages by (5-15)%<br />
 +
Increases {{fire}}, {{acid}}, {{cold}} and {{physical}} resistance penetrations by (2-10)%
 
|-
 
|-
|Creative||{{Psi}}||false||4||Increases cunning by (2-8)
+
|harmonious||{{Nat}}||true||35||30-50||Increases the mastery of {{c|Harmony}} (0.1-0.2)
|Increases critical multiplier by (5-25)%
+
Increases {{nature}} damage by (2-10)%<br />
 +
Increases {{nature}} resistance penetration by (2-10)%<br />
 +
Increases {{nature}} resistance by (2-10)%
 
|-
 
|-
|Of resolve||{{Psi}}||false||8||Increases willpower by (2-8)
+
|mitotic||{{Nat}}||true||45||30-50||Charm: divide the mindstar in two, forming a set. When both equipped, the two new mindstars have radius 1 burst on crit, one dealing 10 * material level {{acid blind}} damage, and the other 10 * material level {{insidious poison}}. CD 1
|Increases physical save by (2-10)
+
----------
 +
Increases critical chance by (2-12)%<br />
 +
Has {{item acid corrode|15|5}} and {{item nature slow|15|5}}<br />
 
|-
 
|-
|Hungering||{{Psi}}||true||30||Increases mastery for {{c|Voracity}} and {{c|Dark Sustenance}} by (0.1-0.2)
+
|wyrm's||{{Nat}}||true||35||30-50||Melee attacks deal extra (2-10) {{physical}}, {{cold}}, {{fire}}, {{lightning}} and {{acid}} damage
|On kill: regenerates (1-5) hate and psi
+
Increases {{physical}}, {{cold}}, {{fire}}, {{lightning}} and {{acid}} resistances by (2-10)%
|Activates to inflict {{mind}} damage (range 10), gaining psi and hate equal to 10% of the damage done
+
 
|-
 
|-
|Of nightfall||{{Psi}}||false||30||Increases {{darkness}} damage by (4-20)%
+
|of flames||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{fire}} damage
|Increases {{darkness}} penetration by (4-20)%
+
Increases {{fire}} damage by (4-20)%<br />
|Increases {{darkness}} resistance by (4-20)%
+
Increases {{fire}} resistance penetration by (4-20)%<br />
|Increases blind immunity by (10-25)%
+
Increases {{fire}} resistance by (4-20)%<br />
|Increases mastery for {{c|Darkness}} by (0.1-0.2)
+
Increases global speed by (2-10)%
|}
+
 
+
== Egos of Mindstars in a Set ==
+
 
+
=== Wild Cards ===
+
These mindstars are capable of completing other sets.
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
 
|-
 
|-
! width=6% | Name
+
|of frost||{{Nat}}||true||40||30-50||Increases armor by (5-20)
! width=6% | Power source
+
Melee attacks deal extra (4-20) {{cold}} damage<br />
! width=5% | Greater
+
Increases {{cold}} damage by (4-20)%<br />
! width=3% | Rarity
+
Increases {{cold}} resistance penetration by (4-20)%<br />
! width=15% | Ability 1
+
Increases {{cold}} resistance by (4-20)%<br />
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
 
|-
 
|-
|Harmonious||{{Nat}}||true||35||complement other natural mindstars
+
|of gales||{{Nat}}||true||40||30-50||Increases defense by (6-36)
|When hit: regenerates (0.5-2.5) equilibrium
+
Increases {{cold}}, {{physical}} and {{lightning}} damages by (4-16)%<br />
|Increases {{c|Harmony}} mastery by (0.1-0.2)
+
Increases pinning immunity by (15-40)%
|Increases {{nature}} damage, penetration and resistance by (2-10)%
+
 
|-
 
|-
|Purifying||{{Am}}||true||35||cleanse other mindstars
+
|of sand||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{physical}} damage
|When hit: {{item antimagic manaburn|16|4}}
+
Increases {{physical}} damage by (4-20)%<br />
|Increases {{arcane}} damage, penetration and resistance by (2-10)%
+
Increases {{physical}} resistance penetration by (4-20)%<br />
|Activates to {{t|Destroy Magic}} (level 3-5, cooldown 30)
+
Increases {{physical}} resistance by (4-20)%
 
|-
 
|-
|Resonating||{{Psi}}||true||35||resonate with other psionic mindstars
+
|of storms||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{lightning}} damage
|Damage resonance (5-20)
+
Increases {{lightning}} damage by (4-20)%<br />
|When hit: regenerates (0.5-2.5) psi
+
Increases {{lightning}} resistance penetration by (4-20)%<br />
|Increases {{mind}} damage, penetration and resistance by (2-10)%
+
Increases {{lightning}} resistance by (4-20)%<br />
 +
Increases strength, dexterity, constitution, magic, willpower and cunning by (1-7)
 
|-
 
|-
|Honing||{{Psi}}||true||35||focus other psionic mindstars
+
|of venom||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{acid}} damage
|Increases {{physical}} damage, penetration and resistance by (2-10)%
+
Increases {{acid}} damage by (4-20)%<br />
|Increases cunning and willpower by (1-4)
+
Increases {{acid}} resistance penetration by (4-20)%<br />
 +
Increases {{acid}} resistance by (4-20)%<br />
 +
Increases life regen by (1-5)
 
|-
 
|-
|Parasitic||{{Psi}}||true||35||draw strength from other psionic mindstars
+
|inquisitor's||{{Am}}||true||45||30-50||None
|On crit: regenerates (1-6) hate
+
----------
|Increases (5-25) maximum hate
+
Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mental save and checking Confusion immunity)
|(5-25)% chance to leech (5-25) life
+
|}
+
 
+
=== Caller's Set ===
+
Good for summoners.
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
 
|-
 
|-
! width=6% | Name
+
|protector's||{{Am}}||true||45||30-50||Increases the mastery of {{c|Antimagic}} by (0.1-0.2)
! width=6% | Power source
+
Increases resist all by (2-10)%
! width=5% | Greater
+
! width=3% | Rarity
+
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
 
|-
 
|-
|Caller's||{{Nat}}||true||40||calls for a summoner
+
|of disruption||{{Am}}||true||50||30-50||None
|Increases damage for {{fire}}, {{acid}}, {{cold}} and {{physical}} by (5-15)%
+
----------
|Increases penetration for {{fire}}, {{acid}}, {{cold}} and {{physical}} by (2-10)%
+
Deals (5-30)% more damage to unnatural creatures
|Set bonus: nature summons regenerates (rate determined by tier)
+
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%
 
|-
 
|-
|Summoner's||{{Nat}}||true||30||summons a caller
+
|absorbing||{{Psi}}||true||40||30-50||Increases {{fire}}, {{cold}} and {{lightning}} resistances by (5-25)%
|Increases mind power by (2-12)
+
Increases the masteries of {{c|Voracity}} and {{c|Absorption}} by (0.1-0.2)
|Increases mental critical chance by (1-6)%
+
|Set bonus: increases nature summons max amount by 1
+
|}
+
 
+
=== Drake sets ===
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
 
|-
 
|-
! width=6% | Name
+
|dreamer's||{{Psi}}||true||40||30-50||Increases mental save by (2-10)
! width=6% | Power source
+
Increases psi regen by (0.3-1.5)<br />
! width=5% | Greater
+
Increases maximum psi by (10-50)<br />
! width=3% | Rarity
+
Increases {{mind}} resistance by (5-25)%
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
 
|-
 
|-
|Wyrm's||{{Nat}}||true||35||seeks an element
+
|epiphanous||{{Psi}}||true||30||30-50||Increases mind power by (1-6)
|On melee hit: (2-10) {{physical}}, {{cold}}, {{fire}}, {{lightning}} and {{acid}} damage
+
Increases mental critical chance by (1-6)%<br />
|Increases resistances to {{physical}}, {{cold}}, {{fire}}, {{lightning}} and {{acid}} by (2-10)%
+
Increases {{mind}} damage by (5-25)%<br />
|Set bonus: increases immunity to blind and stun by (tier/10)%
+
Regenerates (1-5) psi on mental crit
 
|-
 
|-
|Of flames||{{Nat}}||true||40||should be returned to the wyrm
+
|hateful||{{Psi}}||true||35||30-50||Increases {{mind}} and {{darkness}} damages by (5-25)%
|On melee hit: (4-20) {{fire}} damage
+
Increases {{mind}} and {{darkness}} resistance penetrations by (5-15)%<br />
|Increases {{fire}} damage, resistance and penetration by (4-20)%
+
Increases damage to humanoids by (5-25)%<br />
|Increases global speed by (1-6)%
+
Increases maximum hate by (2-10)
|Set bonus: increases global speed by (tier)%
+
 
|-
 
|-
|Of frost||{{Nat}}||true||40||should be returned to the wyrm
+
|honing||{{Psi}}||true||35||30-50||Increases {{physical}} damage by (2-10)%
|Increases armor by (5-10)
+
Increases {{physical}} resistance penetration by (2-10)%<br />
|On melee hit: (4-20) {{ice}} damage
+
Increases {{physical}} resistance by (2-10)%<br />
|Increases {{cold}} damage, resistance and penetration by (4-20)%
+
Increases willpower and cunning by (1-4)
|Set bonus: increases armor by (tier*3)
+
 
|-
 
|-
|Of sand||{{Nat}}||true||40||should be returned to the wyrm
+
|hungering||{{Psi}}||true||30||30-50||Increases the masteries of {{c|Voracity}} and {{c|Dark Sustenance}} by (0.1-0.2)
|On melee hit: (4-20) {{physical}} damage
+
Regenerates (1-5) hate and psi on kill<br />
|Increases {{physical}} damage, resistance and penetration by (4-20)%
+
Charm: inflict (using mindpower against mental save) (7-15) + mindpower * (1 + material level / 5) {{mind}} damage to a target within range 10, gaining psi and hate equal to 10% of the damage done, CD 20
|Activates for {{t|Burrow}}, level 1, cooldown 30
+
|Set bonus: increases all saves by (tier*2)
+
 
|-
 
|-
|Of storms||{{Nat}}||true||40||should be returned to the wyrm
+
|projecting||{{Psi}}||true||30||30-50||Increases {{fire}}, {{cold}} and {{lightning}} damages by (5-25)%
|On melee hit: (4-20) {{lightning}} damage
+
Increases the masteries of {{c|Projection}} and {{c|Focus}} by (0.1-0.2)
|Increases {{lightning}} damage, resistance and penetration by (4-20)%
+
|Increases all stats by (1-4)
+
|Set bonus: increases all stats by (tier)
+
|-
+
|Of venom||{{Nat}}||true||40||should be returned to the wyrm
+
|On melee hit: (4-20) {{acid}} damage
+
|Increases {{acid}} damage, resistance and penetration by (4-20)%
+
|Regenerates (0.5-2.0) life
+
|Set bonus: regenerates (tier/2) life
+
|}
+
 
+
=== Dreamer Set ===
+
Good for solipisists.
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
|-
+
! width=6% | Name
+
! width=6% | Power source
+
! width=5% | Greater
+
! width=3% | Rarity
+
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
|-
+
|Dreamer's||{{Psi}}||true||40||dreams of an epiphany
+
|Increases mental save by (2-10)
+
|Increases maximum psi by (10-50)
+
|Increases {{mind}} resistance by (5-25)%
+
|Set bonus: regenerates (tier/10) psi
+
|-
+
|Epiphanous||{{Psi}}||true||30||an epiphany about dreams
+
|Increases mind power by (1-6)
+
|Increases mental critical chance by (1-6)%
+
|Increases {{mind}} damage by (5-25)%
+
|Set bonus: on crit, regenerates (tier) psi
+
|}
+
 
+
=== Channeler's Set ===
+
Good for mindslayers.
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
|-
+
! width=6% | Name
+
! width=6% | Power source
+
! width=5% | Greater
+
! width=3% | Rarity
+
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
|-
+
|Absorbing||{{Psi}}||true||40||needs to be projected
+
|Increases resistances to {{fire}}, {{cold}} and {{lightning}} by (5-25)%
+
|Increases mastery for {{c|Voracity}} and {{c|Absorption}} by (0.1-0.2)
+
|Set bonus: reduces cooldowns for {{t|Kinetic Shield}}, {{t|Thermal Shield}}, {{t|Charged Shield}}, {{t|Kinetic Leech}}, {{t|Thermal Leech}} and {{t|Charge Leech}} by 1
+
|-
+
|Projecting||{{Psi}}||true||40||if enough is absorbed
+
|Increases damage for {{fire}}, {{cold}} and {{lightning}} by (5-25)%
+
|Increases mastery for {{c|Projection}} and {{c|Focus}} by (0.1-0.2)
+
|Set bonus: reduces cooldowns for {{t|Kinetic Aura}}, {{t|Thermal Aura}}, {{t|Charged Aura}}, {{t|Frenzied Focus}}, {{t|Pyrokinesis}} and {{t|Brain Storm}} by 1
+
|}
+
 
+
=== Mitotic Set ===
+
Single mindstar that splits in two.
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
|-
+
! width=6% | Name
+
! width=6% | Power source
+
! width=5% | Greater
+
! width=3% | Rarity
+
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
|-
+
|Mitotic||{{Nat}}||true||45||Activates to divide the mindstar in two, forming a set. The clone will be stripped of some properties, including maximum power, power regen, use power and use talent. The clone will cost half as much as the original.
+
|Increases physical critical chance by (2-12)%
+
|Melee attacks have {{item acid corrode|15|5}} and {{item nature slow|15|5}}
+
|Set bonus for the original: (10*tier) {{acid blind}} damage on crit (this weapon only)
+
|Set bonus for the clone: burst of (10*tier) slime damage on crit (this weapon only)
+
|}
+
 
+
=== Wrathful Set ===
+
Good for the afflicted.
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
|-
+
! width=6% | Name
+
! width=6% | Power source
+
! width=5% | Greater
+
! width=3% | Rarity
+
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
 
|-
 
|-
|Hateful||{{Psi}}||true||35||hates not to be wrathful
+
|resonating||{{Psi}}||true||35||30-50||When another creature deals damage to the wielder who doesn't have Resonance effect, grant a Resonance effect to the wielder that increases damage of type of the damage dealt by (5-25)% for 5 turns
|Increases damage for {{mind}} and {{darkness}} by (5-25)%
+
Regenerates (0.5-2.5) psi when hit<br />
|Increases penetration for {{mind}} and {{darkness}} by (5-15)%
+
Increases {{mind}} damage by (2-10)%<br />
|Increases damage to humanoids by (5-25)%
+
Increases {{mind}} resistance penetration by (2-10)%<br />
|Set bonus: increase mind power by (2 * tier)
+
Increases {{mind}} resistance by (2-10)%
 
|-
 
|-
|Wrathful||{{Psi}}||true||40||wrathful to the hated
+
|wrathful||{{Psi}}||true||40||30-50||Regenerates (1-6) psi and hate on mental crit
|On crit: regenerates (1-6) psi and hate
+
Increases mental critical chance by (2-12)%
|Increases mental critical chance by (2-12)%
+
|Set bonus: increase maximum hate by (2 * tier)
+
 
|}
 
|}

Latest revision as of 22:46, 6 March 2023

ToME Version: 1.7.4

Mindstar Egos

Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
"inquisitor's" and "of disruption" egos are unique. A unique ego means that a certain item can only have one instance of this ego.

Name Power source Greater Rarity Level Range Ability
blooming Nature false 8 1-50 Heals friendly targets in radius 3 by (10-60) on nature summon

Increases healing mod by (10-30)%

gifted Nature false 4 1-50 Increases mindpower by (2-12)
nature's Nature false 4 1-50 Increases Nature damage by (2-10)%

Increases disease immunity by (10-25)%
Increases Blight resistance by (2-10)%

of balance Nature false 4 1-50 Increases physical, spell and mental saves by (2-10)

Regenerates (0.5-2.5) equilibrium when hit

of life Nature false 4 1-50 Increases maximum life by (10-50)

Increases life regen by (0.5-2.0)

manaburning Antimagic false 20 20-50 Increases Arcane resistance by (2-10)%

Has (10-25) arcane resource burn

creative Psionic false 4 1-50 Increases cunning by (2-8)

Increases critical multiplier by (5-25)%

horrifying Psionic false 4 1-50 Melee attacks deal extra (3-15) Mind and Darkness damage

Increases Mind and Darkness damages by (2-10)%

of clarity Psionic false 8 1-50 Increases mental save by (2-10)

Increases maximum psi by (10-50)

of resolve Psionic false 8 1-50 Increases willpower by (2-8)

Increases spell save by (2-10)

of nightfall Psionic false 30 30-50 Increases Darkness damage by (4-20)%

Increases Darkness resistance penetration by (4-20)%
Increases Darkness resistance by (4-20)%
Increases blind immunity by (10-25)%
Increases the mastery of Darkness by (0.1-0.2)

caller's Nature true 40 30-50 Heals friendly targets in radius 3 by (15-45) on nature summon

Increases wilder summon max by (1-3)
Increases Fire, Acid, Cold and Physical damages by (5-15)%
Increases Fire, Acid, Cold and Physical resistance penetrations by (2-10)%

harmonious Nature true 35 30-50 Increases the mastery of Harmony (0.1-0.2)

Increases Nature damage by (2-10)%
Increases Nature resistance penetration by (2-10)%
Increases Nature resistance by (2-10)%

mitotic Nature true 45 30-50 Charm: divide the mindstar in two, forming a set. When both equipped, the two new mindstars have radius 1 burst on crit, one dealing 10 * material level Acid Blind damage, and the other 10 * material level Insidious Poison damage over 7 turns. CD 1

Increases critical chance by (2-12)%
Has (5-20)% chance to reduce armor by (10–45cSS:Spellpower + 5)% and (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)%

wyrm's Nature true 35 30-50 Melee attacks deal extra (2-10) Physical, Cold, Fire, Lightning and Acid damage

Increases Physical, Cold, Fire, Lightning and Acid resistances by (2-10)%

of flames Nature true 40 30-50 Melee attacks deal extra (4-20) Fire damage

Increases Fire damage by (4-20)%
Increases Fire resistance penetration by (4-20)%
Increases Fire resistance by (4-20)%
Increases global speed by (2-10)%

of frost Nature true 40 30-50 Increases armor by (5-20)

Melee attacks deal extra (4-20) Cold damage
Increases Cold damage by (4-20)%
Increases Cold resistance penetration by (4-20)%
Increases Cold resistance by (4-20)%

of gales Nature true 40 30-50 Increases defense by (6-36)

Increases Cold, Physical and Lightning damages by (4-16)%
Increases pinning immunity by (15-40)%

of sand Nature true 40 30-50 Melee attacks deal extra (4-20) Physical damage

Increases Physical damage by (4-20)%
Increases Physical resistance penetration by (4-20)%
Increases Physical resistance by (4-20)%

of storms Nature true 40 30-50 Melee attacks deal extra (4-20) Lightning damage

Increases Lightning damage by (4-20)%
Increases Lightning resistance penetration by (4-20)%
Increases Lightning resistance by (4-20)%
Increases strength, dexterity, constitution, magic, willpower and cunning by (1-7)

of venom Nature true 40 30-50 Melee attacks deal extra (4-20) Acid damage

Increases Acid damage by (4-20)%
Increases Acid resistance penetration by (4-20)%
Increases Acid resistance by (4-20)%
Increases life regen by (1-5)

inquisitor's Antimagic true 45 30-50 None

Special on crit: Deal 1–150cSS:Mindpower (at least 10) Manaburn damage and put 1 random spell talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mental save and checking Confusion immunity)

protector's Antimagic true 45 30-50 Increases the mastery of Antimagic by (0.1-0.2)

Increases resist all by (2-10)%

of disruption Antimagic true 50 30-50 None

Deals (5-30)% more damage to unnatural creatures Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%

absorbing Psionic true 40 30-50 Increases Fire, Cold and Lightning resistances by (5-25)%

Increases the masteries of Voracity and Absorption by (0.1-0.2)

dreamer's Psionic true 40 30-50 Increases mental save by (2-10)

Increases psi regen by (0.3-1.5)
Increases maximum psi by (10-50)
Increases Mind resistance by (5-25)%

epiphanous Psionic true 30 30-50 Increases mind power by (1-6)

Increases mental critical chance by (1-6)%
Increases Mind damage by (5-25)%
Regenerates (1-5) psi on mental crit

hateful Psionic true 35 30-50 Increases Mind and Darkness damages by (5-25)%

Increases Mind and Darkness resistance penetrations by (5-15)%
Increases damage to humanoids by (5-25)%
Increases maximum hate by (2-10)

honing Psionic true 35 30-50 Increases Physical damage by (2-10)%

Increases Physical resistance penetration by (2-10)%
Increases Physical resistance by (2-10)%
Increases willpower and cunning by (1-4)

hungering Psionic true 30 30-50 Increases the masteries of Voracity and Dark Sustenance by (0.1-0.2)

Regenerates (1-5) hate and psi on kill
Charm: inflict (using mindpower against mental save) (7-15) + mindpower * (1 + material level / 5) Mind damage to a target within range 10, gaining psi and hate equal to 10% of the damage done, CD 20

projecting Psionic true 30 30-50 Increases Fire, Cold and Lightning damages by (5-25)%

Increases the masteries of Projection and Focus by (0.1-0.2)

resonating Psionic true 35 30-50 When another creature deals damage to the wielder who doesn't have Resonance effect, grant a Resonance effect to the wielder that increases damage of type of the damage dealt by (5-25)% for 5 turns

Regenerates (0.5-2.5) psi when hit
Increases Mind damage by (2-10)%
Increases Mind resistance penetration by (2-10)%
Increases Mind resistance by (2-10)%

wrathful Psionic true 40 30-50 Regenerates (1-6) psi and hate on mental crit

Increases mental critical chance by (2-12)%