Difference between revisions of "Spell shield (talent)"

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(use mode, update, small note about spell saves to preempt misunderstandings)
(Update to 1.7.4 (update scaling). Remove extra letter s)
 
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{{Ability_box
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{{Ability box
|image=Spell shield.png
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|game_version=1.7.4
|name=Spell shield
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|image=Spell_shield_2017.png
|category_type=[[Technique (category type)|Technique]]
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|name=Spell Shield
|category=[[Combat veteran (category)|Combat veteran]]
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|category_type={{ct|Technique}}
|require=Level: (8, 9, 10, 11, 12)
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|category={{c|Combat Veteran}}
(28, 30, 32, 34, 36) Str or Dex
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|require={{TalentReq/TechsStrDexReq3}}
|use_mode=passive
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|use_mode=Passive
|cost=-
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|desc=
|cooldown=-
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Rigorous training allows you to be more resistant to some spell effects. Your spell save is increased by {{cts|12|48}}.
|desc=Rigorous training allows you to be more resistant to some spell effects (+ 9 spell save per talent point).
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Note: Spell save defends against magical status effects, but not the damage itself (unless it depends on the effect landing.) Also, physical or mental effects caused by magic are defended against with the corresponding saves, not spell saves.}}
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''Note: Spell save only defend against magical status effects, and not the damage itself, unless the damage depends on the effect landing. Physical or mental effects caused by magic are defended by their corresponding saves too, and are not affected by spell save.''
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}}

Latest revision as of 04:42, 7 March 2023

Spell Shield
Spell shield 2017.png
Game Version 1.7.4
Category Type Technique
Category Combat Veteran
Requirements Level (8,9,10,11,12) Str or Dex (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Rigorous training allows you to be more resistant to some spell effects. Your spell save is increased by 12–48cTS.

Note: Spell save only defend against magical status effects, and not the damage itself, unless the damage depends on the effect landing. Physical or mental effects caused by magic are defended by their corresponding saves too, and are not affected by spell save.