Difference between revisions of "Spell shield (talent)"
From Tales of Maj'Eyal
(Updated talent) |
ScienceBall (Talk | contribs) (Update to 1.7.4 (update scaling). Remove extra letter s) |
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− | {{ | + | {{Ability box |
− | |image= | + | |game_version=1.7.4 |
− | |name=Spell | + | |image=Spell_shield_2017.png |
− | |category_type= | + | |name=Spell Shield |
− | |category= | + | |category_type={{ct|Technique}} |
+ | |category={{c|Combat Veteran}} | ||
|require={{TalentReq/TechsStrDexReq3}} | |require={{TalentReq/TechsStrDexReq3}} | ||
|use_mode=Passive | |use_mode=Passive | ||
|desc= | |desc= | ||
− | Rigorous training allows you to be more resistant to some spell effects | + | Rigorous training allows you to be more resistant to some spell effects. Your spell save is increased by {{cts|12|48}}. |
− | ''Note: Spell save only defend against magical status effects, and not the damage itself, unless the damage depends on the effect landing. Physical or mental effects caused by magic are defended by their corresponding saves too, and are not affected by spell save. | + | ''Note: Spell save only defend against magical status effects, and not the damage itself, unless the damage depends on the effect landing. Physical or mental effects caused by magic are defended by their corresponding saves too, and are not affected by spell save.'' |
}} | }} |
Latest revision as of 04:42, 7 March 2023
Spell Shield | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Technique | |
Category | Combat Veteran | |
Requirements | Level (8,9,10,11,12) Str or Dex (28,30,32,34,36) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Rigorous training allows you to be more resistant to some spell effects. Your spell save is increased by 12–48cTS.
Note: Spell save only defend against magical status effects, and not the damage itself, unless the damage depends on the effect landing. Physical or mental effects caused by magic are defended by their corresponding saves too, and are not affected by spell save. |