Difference between revisions of "Death's Embrace"

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(Invisibility details: damage penalty and no healing)
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It can be used to turn yourself invisible for 10 turns (power=10+(Mag+Cun)/6), costing 50 power out of 50)
 
It can be used to turn yourself invisible for 10 turns (power=10+(Mag+Cun)/6), costing 50 power out of 50)
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 +
''Note: This invisibility has a 50% penalty to your damage dealt, and it prevents your healing and life regeneration.''
 
|description=''This deep black leather armor, wrapped with thick silk, is icy cold to the touch.''
 
|description=''This deep black leather armor, wrapped with thick silk, is icy cold to the touch.''
 
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Revision as of 22:25, 29 May 2023

Death's Embrace
(no image) Un-ID'ed name black leather armor
Type armor / light
Power source Arcane
Requirement -
Rarity Level range Cost Tier
250 40-50 300 5
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
- - - - - +18 +18 -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +20% Darkness, +20% Cold - 15 Darkness, 15 Cold
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
+30% Temporal, +30% Darkness, +30% Cold -
Changes Immunities -
Changes Stats +5 Dex, +5 Cun, +5 Mag
Abilities Armor Hardiness: +15%

Spellpower: +10

Stealth bonus: +10

Critical mult.: +20.00%

Talent mastery:

It can be used to turn yourself invisible for 10 turns (power=10+(Mag+Cun)/6), costing 50 power out of 50)

Note: This invisibility has a 50% penalty to your damage dealt, and it prevents your healing and life regeneration.

Description This deep black leather armor, wrapped with thick silk, is icy cold to the touch.