Difference between revisions of "Dawn's Blade"

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{{artifact
 
{{artifact
 
|name=Dawn's Blade
 
|name=Dawn's Blade
 +
|image=Dawn_blade.png
 
|unid=shining longsword
 
|unid=shining longsword
 
|type=weapon / longsword
 
|type=weapon / longsword
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|critical=+5%
 
|critical=+5%
 
|change_dam=+20% {{light}}
 
|change_dam=+20% {{light}}
 +
|penetration=+25% {{light}}
 
|abilities=Damage bonus: +25% Undead, +25% Demon
 
|abilities=Damage bonus: +25% Undead, +25% Demon
Talent mastery: +0.20 [[Sun_(category)|Celestial/Sun]], +0.20 [[Combat_(category)|Celestial/Combat]], +0.20 [[Light_(category)|Celestial/Light]]
 
  
Talent cooldown: {{T|Healing Light}} (-3 turns), {{T|Barrier}} (-5 turns), {{T|Providence}} (-10 turns), {{T|Bathe in Light}} (-5 turns)
+
Spell critical chance: +4.0%
 
+
P.Energy each turn: +0.20 ''(only Sun Paladins?)''
+
  
 
Spellpower: +10
 
Spellpower: +10
 
Spell crit. chance: +4.0%
 
  
 
Light radius: +2
 
Light radius: +2
  
It can be used to invoke dawn, inflicting (75+Magic*2) {{light}} damage and lighting the area within radius 5 (costing 35 power out of 35)
+
Talent mastery:
 +
*+0.20 [[Sun_(category)|Celestial/Sun]]
 +
*+0.20 [[Combat_(category)|Celestial/Combat]]
 +
*+0.20 [[Light_(category)|Celestial/Light]]
 +
 
 +
Talent cooldown:
 +
*{{T|Healing Light}} (-3 turns)
 +
*{{T|Barrier}} (-5 turns)
 +
*{{T|Providence}} (-10 turns)
 +
*{{T|Bathe in Light}} (-5 turns)
 +
 
 +
It can be used to invoke dawn, inflicting (75+Magic*2) {{light}} damage and lighting the area within radius 5 (costing 35 power out of 35).
 +
 
 +
'''When wielded by [[Sun Paladin]]:'''
 +
 
 +
*+0.20 P.Energy each turn
  
'''When set is complete:'''
+
'''When set with [[Unsetting Sun]] is complete:'''
  
''Damage (melee): +15 {{light}}, +15 {{fire}}''
+
*Damage (melee): +15 {{light}}, +15 {{fire}}
  
''Changes damage: +10% {{fire}}, +12% {{light}}''
+
*Changes damage: +10% {{fire}}, +12% (to 32% total) {{light}}
|description=''Said to have been forged in the earliest days of the Sunwall,''
+
|description=''Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.''
'' this longsword shines with the light of daybreak, capable of banishing all shadows.''
+
 
}}
 
}}
Using this item's power deals a large amount of light damage in radius 5 around the user and lights up the terrain, whilst dispelling magical darkness within the radius as well; if you encounter magical darkness that cannot be removed by [[Umbraphage]] for whatever strange reason, this weapon can surely remove it.
+
*Using this item's power can dispel magical darkness within the effect radius; if you encounter magical darkness that cannot be removed by [[Umbraphage]] for whatever strange reason, this weapon can surely remove it.

Latest revision as of 10:24, 29 July 2023

Dawn's Blade
Dawn blade.png Un-ID'ed name shining longsword
Type weapon / longsword
Power source Arcane
Requirement Magic 18, Strength 35
Rarity Level range Cost Tier
260 35-42 1000 5
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
50.0-70.0 25% Mag, 80% Str Light +7 +5% - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +20% Light - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- +25% Light
Changes Immunities -
Changes Stats -
Abilities Damage bonus: +25% Undead, +25% Demon

Spell critical chance: +4.0%

Spellpower: +10

Light radius: +2

Talent mastery:

Talent cooldown:

It can be used to invoke dawn, inflicting (75+Magic*2) Light damage and lighting the area within radius 5 (costing 35 power out of 35).

When wielded by Sun Paladin:

  • +0.20 P.Energy each turn

When set with Unsetting Sun is complete:

  • Damage (melee): +15 Light, +15 Fire
  • Changes damage: +10% Fire, +12% (to 32% total) Light
Description Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.
  • Using this item's power can dispel magical darkness within the effect radius; if you encounter magical darkness that cannot be removed by Umbraphage for whatever strange reason, this weapon can surely remove it.