Difference between revisions of "Dawn's Blade"

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{{artifact
 
{{artifact
 
|name=Dawn's Blade
 
|name=Dawn's Blade
 +
|image=Dawn_blade.png
 
|unid=shining longsword
 
|unid=shining longsword
 
|type=weapon / longsword
 
|type=weapon / longsword
Line 45: Line 46:
 
*Damage (melee): +15 {{light}}, +15 {{fire}}
 
*Damage (melee): +15 {{light}}, +15 {{fire}}
  
*Changes damage: +10% {{fire}}, +12% {{light}}
+
*Changes damage: +10% {{fire}}, +12% (to 32% total) {{light}}
 
|description=''Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.''
 
|description=''Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.''
 
}}
 
}}
 
*Using this item's power can dispel magical darkness within the effect radius; if you encounter magical darkness that cannot be removed by [[Umbraphage]] for whatever strange reason, this weapon can surely remove it.
 
*Using this item's power can dispel magical darkness within the effect radius; if you encounter magical darkness that cannot be removed by [[Umbraphage]] for whatever strange reason, this weapon can surely remove it.

Latest revision as of 10:24, 29 July 2023

Dawn's Blade
Dawn blade.png Un-ID'ed name shining longsword
Type weapon / longsword
Power source Arcane
Requirement Magic 18, Strength 35
Rarity Level range Cost Tier
260 35-42 1000 5
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
50.0-70.0 25% Mag, 80% Str Light +7 +5% - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +20% Light - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- +25% Light
Changes Immunities -
Changes Stats -
Abilities Damage bonus: +25% Undead, +25% Demon

Spell critical chance: +4.0%

Spellpower: +10

Light radius: +2

Talent mastery:

Talent cooldown:

It can be used to invoke dawn, inflicting (75+Magic*2) Light damage and lighting the area within radius 5 (costing 35 power out of 35).

When wielded by Sun Paladin:

  • +0.20 P.Energy each turn

When set with Unsetting Sun is complete:

  • Damage (melee): +15 Light, +15 Fire
  • Changes damage: +10% Fire, +12% (to 32% total) Light
Description Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.
  • Using this item's power can dispel magical darkness within the effect radius; if you encounter magical darkness that cannot be removed by Umbraphage for whatever strange reason, this weapon can surely remove it.