Difference between revisions of "Outmaneuver (talent)"
From Tales of Maj'Eyal
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| − | {{ | + | {{Ability box |
| + | |image=Outmaneuver.png | ||
| + | |name=Outmaneuver | ||
| + | |category_type={{ct|Cursed}} | ||
| + | |category={{c|Predator}} | ||
| + | |require={{TalentReq/CursedLevReq3}} | ||
| + | |use_mode=Passive | ||
| + | |desc= | ||
| + | Each melee hit gives you a chance to outmaneuver your marked prey, lowering their highest statistic by (4.3 * √ Talent Level) and physical resistance by {{cl|√ Talent Level|100%|8|1|17.9%|2.23}}. | ||
| + | |||
| + | Subject to your effectiveness against the marked prey: | ||
| + | *Your chance to outmaneuver targets of your marked sub-type is {{cl|√ Talent Level|100%|10|1|22.3%|2.23}}. | ||
| + | *Your chance to outmaneuver targets of your marked type but different sub-type is {{cl|√ Talent Level|100%|4|1|8.94%|2.23}}. | ||
| + | |||
| + | The effects last for 10 turns, and can accumulate. | ||
| + | |||
| + | Each point in Outmaneuver reduces the kill experience required to reach 100% effectivess as a Predator. | ||
| + | }} | ||
| + | |||
| + | [[Category: Removed Talents]] | ||
Latest revision as of 12:03, 30 August 2023
| Outmaneuver | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Predator | |
| Requirements | Level (8,9,10,11,12) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Each melee hit gives you a chance to outmaneuver your marked prey, lowering their highest statistic by (4.3 * √ Talent Level) and physical resistance by 8–17.9%cL:100% as √ Talent Level varies from 1–2.23.
Subject to your effectiveness against the marked prey:
The effects last for 10 turns, and can accumulate. Each point in Outmaneuver reduces the kill experience required to reach 100% effectivess as a Predator. | |
