Difference between revisions of "Light armour training (talent)"
From Tales of Maj'Eyal
(Version 1.7.4 confirmed. Modified description for compatibility with scaling templates) |
CestLaDonut (Talk | contribs) (Updated to 1.7.6) |
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{{Ability_box | {{Ability_box | ||
− | |game_version=1.7. | + | |game_version=1.7.6 |
|name=Light Armour Training | |name=Light Armour Training | ||
|image=Light armour training.png | |image=Light armour training.png | ||
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|use_mode=Passive | |use_mode=Passive | ||
|desc= | |desc= | ||
− | You learn to maintain your agility and manage your combat posture while wearing light armour. When wearing armour no heavier than leather in your main body slot, you gain | + | You learn to maintain your agility and manage your combat posture while wearing light armour. When wearing armour no heavier than leather in your main body slot, you gain the following bonuses |
+ | |||
+ | * [[Saves and To-Hit|Defense]] increased by {{CS|(Talent Level * Dex)|4|0|50|500|0.375}} | ||
+ | * [[Armour|Armour hardiness]] increased by {{CL|(Talent Level * 4)|100%|5|3.75|50%|37.5}} | ||
+ | * [[Fatigue]] reduced by {{CTL|50|10|25%}} | ||
In addition, when you step adjacent to a (visible) enemy, you use the juxtaposition to increase your total defense by {{CS|(Dex * Talent Level)|2|0|25|500|0.375}} for 2 turns. | In addition, when you step adjacent to a (visible) enemy, you use the juxtaposition to increase your total defense by {{CS|(Dex * Talent Level)|2|0|25|500|0.375}} for 2 turns. |
Latest revision as of 23:09, 14 March 2024
Light Armour Training | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Technique | |
Category | Combat Training | |
Requirements | Dex (16,20,26,34,44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You learn to maintain your agility and manage your combat posture while wearing light armour. When wearing armour no heavier than leather in your main body slot, you gain the following bonuses
In addition, when you step adjacent to a (visible) enemy, you use the juxtaposition to increase your total defense by 2–25cS:0.375P as (Dex * Talent Level) varies from 0–500 for 2 turns. The Defense bonus scales with your Dexterity. |