Difference between revisions of "Light armour training (talent)"

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(Version 1.7.4 confirmed. Modified description for compatibility with scaling templates)
(Updated to 1.7.6)
 
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{{Ability_box
 
{{Ability_box
|game_version=1.7.4
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|game_version=1.7.6
 
|name=Light Armour Training
 
|name=Light Armour Training
 
|image=Light armour training.png
 
|image=Light armour training.png
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|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
You learn to maintain your agility and manage your combat posture while wearing light armour.  When wearing armour no heavier than leather in your main body slot, you gain defense equal to {{CS|(Dex * Talent Level)|4|0|50|500|0.375}}, armour hardiness equal to {{CL|Talent Level|100%|5|0.938|50%|9.375}}, and {{CTL|50|5|18%}} reduced fatigue.
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You learn to maintain your agility and manage your combat posture while wearing light armour.  When wearing armour no heavier than leather in your main body slot, you gain the following bonuses
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* [[Saves and To-Hit|Defense]] increased by {{CS|(Talent Level * Dex)|4|0|50|500|0.375}}
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* [[Armour|Armour hardiness]] increased by {{CL|(Talent Level * 4)|100%|5|3.75|50%|37.5}}
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* [[Fatigue]] reduced by {{CTL|50|10|25%}}
  
 
In addition, when you step adjacent to a (visible) enemy, you use the juxtaposition to increase your total defense by {{CS|(Dex * Talent Level)|2|0|25|500|0.375}} for 2 turns.
 
In addition, when you step adjacent to a (visible) enemy, you use the juxtaposition to increase your total defense by {{CS|(Dex * Talent Level)|2|0|25|500|0.375}} for 2 turns.

Latest revision as of 23:09, 14 March 2024

Light Armour Training
Light armour training.png
Game Version 1.7.6
Category Type Technique
Category Combat Training
Requirements Dex (16,20,26,34,44)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You learn to maintain your agility and manage your combat posture while wearing light armour. When wearing armour no heavier than leather in your main body slot, you gain the following bonuses

In addition, when you step adjacent to a (visible) enemy, you use the juxtaposition to increase your total defense by 2–25cS:0.375P as (Dex * Talent Level) varies from 0–500 for 2 turns.

The Defense bonus scales with your Dexterity.