Difference between revisions of "Zigur"

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(Quests: undo cleaning the trash. not really a zigur quest. moved to antimagic)
 
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{{Zone| name = Zigur| floors = 1| min_level = 15| max_level = 50| min_ilevel = 2| max_ilevel = 4| width = 50| height = 50}}
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{{Zone
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|name = Zigur
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|guardian = [[Protector Myssil]]
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|floors = 1
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|min_level = 15
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|max_level = 50
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|min_ilevel = 2
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|max_ilevel = 3
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|min_ilevel_east = 3
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|max_ilevel_east = 4
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|width = 50
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|height = 50
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}}
  
 
==Zone Information==
 
==Zone Information==
 
Zigur is a town in [[Maj'Eyal]] (the West). It is located on the south side of a lake, east of the [[Old Forest]], and northwest of [[Last Hope]].
 
Zigur is a town in [[Maj'Eyal]] (the West). It is located on the south side of a lake, east of the [[Old Forest]], and northwest of [[Last Hope]].
  
Zigur is populated by a brotherhood known as the Ziguranth, who are vehemently opposed to the use of "unnatural" magic. Their entire town is shrouded from the sight of spellcasters. Non-spellcasters are able to see it and enter it.
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Zigur is populated by a brotherhood known as the Ziguranth, who are vehemently opposed to the use of "unnatural" magic. Their entire town is inaccessible to spellcasters (characters who know any talent that "is: a spell") and undead, unless they are [[Antimagic]].
 
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The way the game determines this is by checking for a [[Mana]], [[Vim]], [[Paradox]], [[Positive]] or [[Negative]] resource bar the first time you enter the wilderness map. If you have one of these resources, or if you are [[Undead]], the town will not be available. Otherwise, it will be.
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Reading the sign near the entrance of Zigur [[unlockables|unlocks]] the ability to betray [[escorts|magic-using escortees]] to the Ziguranth, for the current character and all future characters.  (You must not have any magical talents, or [[inscriptions|runes]], to do this.)
 
Reading the sign near the entrance of Zigur [[unlockables|unlocks]] the ability to betray [[escorts|magic-using escortees]] to the Ziguranth, for the current character and all future characters.  (You must not have any magical talents, or [[inscriptions|runes]], to do this.)
  
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==Stores==
 
Zigur hosts the following shops:
 
Zigur hosts the following shops:
*Horman's Plates (heavy armor)
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*Horman's Plates (Heavy Armor, Massive Armor, Shields, and Headgear)
*Infused Leather (light armor)
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*Infused Leather (Light Armor, Gloves, Boots, and Belts)
*Slash & Dash (swords)
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*Slash & Dash (Greatswords and Longswords)
*Nature's Punch (blunt weapons)
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*Nature's Punch (Greatmauls and Maces)
*Slice & Dice (axes)
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*Slice & Dice (Waraxes and Battleaxes)
*Nature's Reach (ranged weapons)
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*Nature's Reach (Longbows, Slings, and Ammo)
*A Million Cuts (daggers)
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*A Million Cuts (Daggers)
*Purification Tools ([[mindstars]])
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*Purification Tools ([[Mindstars]], Torques, and Totems)
*Library (lore)
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*Library (Lore)
*Nature's Emporium ([[inscriptions|infusions]])
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*Nature's Emporium ([[inscriptions|Infusions]])
  
 
All merchandise sold in Zigur is certified to be free of the taint of arcane forces.
 
All merchandise sold in Zigur is certified to be free of the taint of arcane forces.
  
Before going to the Far East, it has a material level range of 2 to 3. After returning from the Far East, it has a material level range of 3 to 4. Store inventories are generated for level 20 at character creation, level 35 after [[The Master]], and level 45 after the [[Charred Scar]].
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These stores are stocked and restocked as follows:
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{| class="wikitable"
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! When !! Level !! Material range
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|-
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| Character birth || 10 || 1-1
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|-
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| At level 10 || 20 || 1-2
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|-
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| At level 20 || 35 || 2-3
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|-
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| At level 30 || 45 || 3-4
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|-
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| At level 40 || 50 || 4-5
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|-
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| At level 50 || 60 || 4-5
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|-
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|}
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(The library does not use the player level to find the material level range, but it doesn't matter because the items available are fixed.)
  
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==Quests==
 
A unique feature of Zigur is the [[Antimagic]] quest, available at character level 10 to anyone willing to forsake the use of all magic forever.
 
A unique feature of Zigur is the [[Antimagic]] quest, available at character level 10 to anyone willing to forsake the use of all magic forever.
  
Finally, there is Protector Myssil, the leader of the Ziguranth. She will show you the way to [[Tempest Peak]] so that you can defeat [[Urkis]] after saving [[Derth]], if you have chosen a life of Antimagic (which prevents you from getting to Tempest Peak via [[Angolwen]]). Killing Urkis and returning to her lets you learn the [[Fungus (category)|Fungus talents]]. If you have no prior knowledge, you'll get the tree, locked, at 1.00 mastery; if you already have the locked tree, she will unlock it; or if you have already unlocked the tree, she will increase your mastery of it by 0.1. If you haven't forsworn magic, she will not speak with you at all.
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Protector Myssil is the leader of the Ziguranth. During the [[Storming the city]] quest, she will show you the way to [[Tempest Peak]] so that you can defeat [[Urkis]] after saving [[Derth]], if you have chosen a life of Antimagic (which prevents you from getting to Tempest Peak via [[Angolwen]]). Killing Urkis and returning to her lets you learn the {{c|Fungus}} talent tree. If you have no prior knowledge, you'll get the tree, locked, at 1.00 mastery; if you already have the locked tree, she will unlock it; or if you have already unlocked the tree, she will increase your mastery of it by 0.1. Additionally, she will enhance your {{t|Mana Clash}} talent to remove 4 magical sustains on the target. If you haven't forsworn magic, she will not speak with you at all.
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[[The fall of Zigur]] is an optional quest that magic-using characters can do, in which you join forces with the [[Grand Corruptor]] and attack Zigur together with him and his Rhaloren army. The quest is completed if Protector Myssil dies, but failed if the Grand Corruptor dies first.
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[[Category:Town]]

Latest revision as of 01:00, 3 May 2024

Zigur
Boss Protector Myssil
Floors 1
Level Range 15 to 50
Item Level Range 2 to 3
(after back from Far East) 3 to 4
Size 50x50
Zone Effect none

Zone Information

Zigur is a town in Maj'Eyal (the West). It is located on the south side of a lake, east of the Old Forest, and northwest of Last Hope.

Zigur is populated by a brotherhood known as the Ziguranth, who are vehemently opposed to the use of "unnatural" magic. Their entire town is inaccessible to spellcasters (characters who know any talent that "is: a spell") and undead, unless they are Antimagic.

Reading the sign near the entrance of Zigur unlocks the ability to betray magic-using escortees to the Ziguranth, for the current character and all future characters. (You must not have any magical talents, or runes, to do this.)

Stores

Zigur hosts the following shops:

  • Horman's Plates (Heavy Armor, Massive Armor, Shields, and Headgear)
  • Infused Leather (Light Armor, Gloves, Boots, and Belts)
  • Slash & Dash (Greatswords and Longswords)
  • Nature's Punch (Greatmauls and Maces)
  • Slice & Dice (Waraxes and Battleaxes)
  • Nature's Reach (Longbows, Slings, and Ammo)
  • A Million Cuts (Daggers)
  • Purification Tools (Mindstars, Torques, and Totems)
  • Library (Lore)
  • Nature's Emporium (Infusions)

All merchandise sold in Zigur is certified to be free of the taint of arcane forces.

These stores are stocked and restocked as follows:

When Level Material range
Character birth 10 1-1
At level 10 20 1-2
At level 20 35 2-3
At level 30 45 3-4
At level 40 50 4-5
At level 50 60 4-5

(The library does not use the player level to find the material level range, but it doesn't matter because the items available are fixed.)

Quests

A unique feature of Zigur is the Antimagic quest, available at character level 10 to anyone willing to forsake the use of all magic forever.

Protector Myssil is the leader of the Ziguranth. During the Storming the city quest, she will show you the way to Tempest Peak so that you can defeat Urkis after saving Derth, if you have chosen a life of Antimagic (which prevents you from getting to Tempest Peak via Angolwen). Killing Urkis and returning to her lets you learn the Fungus talent tree. If you have no prior knowledge, you'll get the tree, locked, at 1.00 mastery; if you already have the locked tree, she will unlock it; or if you have already unlocked the tree, she will increase your mastery of it by 0.1. Additionally, she will enhance your Mana Clash talent to remove 4 magical sustains on the target. If you haven't forsworn magic, she will not speak with you at all.

The fall of Zigur is an optional quest that magic-using characters can do, in which you join forces with the Grand Corruptor and attack Zigur together with him and his Rhaloren army. The quest is completed if Protector Myssil dies, but failed if the Grand Corruptor dies first.