Difference between revisions of "Trollmire"

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{{Zone| name = Trollmire| floors = 3| guardian = [[Prox the Mighty]]| min_level = 1| max_level = 5| min_ilevel = 1| max_ilevel = 4| width = 65| height = 40}}
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{{Zone
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|name=Trollmire
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|floors=3
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|guardian=[[Prox the Mighty]], [[Bill]], [[Aluin the Fallen]]
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|min_level=1
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|max_level=5
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|min_ilevel=1
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|max_ilevel=4
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|width=65
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|height=40
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}}
 +
 
 
==Zone Information==
 
==Zone Information==
TBD
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The Trollmire is a first-tier dungeon in the northern part of [[Maj'Eyal]], near [[Derth]]. It has a material level range of 1 to 2 (or 3 to 4 after returning from the Far East). The Trollmire is the starting zone for any race/class combination that doesn't have its own special starting zone.
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The Trollmire is inhabited mostly by trolls and animals. It uses a dense forest layout, mostly trees with highly irregular, short, random paths and some clearings. Since beta 32, there is a road connecting the exits and leading to the boss's clearing.
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The official boss is [[Prox the Mighty]], a troll; but Prox's boss is [[Bill]] (also a troll, and substantially tougher), whose treasure-filled dwelling is on the secret fourth level. (If you started in the Trollmire, and have only beaten Prox, you are probably level 4-5 and should postpone your chat with Bill, unless you want a seriously challenging fight.)
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After the returning from the Far East, the [[backup guardian]] is [[Aluin the Fallen]], a fallen [[Sun Paladin]].
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The Trollmire can have 6 kinds of [[vaults]]: honey glade, ruined building 1 through 3, snake pit, and mage hideout.

Revision as of 16:57, 31 May 2013

Trollmire
Boss Prox the Mighty, Bill, Aluin the Fallen
Floors 3
Level Range 1 to 5
Item Level Range 1 to 4
Size 65x40
Zone Effect none

Zone Information

The Trollmire is a first-tier dungeon in the northern part of Maj'Eyal, near Derth. It has a material level range of 1 to 2 (or 3 to 4 after returning from the Far East). The Trollmire is the starting zone for any race/class combination that doesn't have its own special starting zone.

The Trollmire is inhabited mostly by trolls and animals. It uses a dense forest layout, mostly trees with highly irregular, short, random paths and some clearings. Since beta 32, there is a road connecting the exits and leading to the boss's clearing.

The official boss is Prox the Mighty, a troll; but Prox's boss is Bill (also a troll, and substantially tougher), whose treasure-filled dwelling is on the secret fourth level. (If you started in the Trollmire, and have only beaten Prox, you are probably level 4-5 and should postpone your chat with Bill, unless you want a seriously challenging fight.)

After the returning from the Far East, the backup guardian is Aluin the Fallen, a fallen Sun Paladin.

The Trollmire can have 6 kinds of vaults: honey glade, ruined building 1 through 3, snake pit, and mage hideout.