Difference between revisions of "Two-handed weapons (category)"

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{{:Death dance (talent)}}{{:Berserker (talent)}}{{:Warshout (talent)}}{{:Death blow (talent)}}<noinclude>[[Category:Category]]</noinclude>
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{{:Death dance (talent)}}{{:Berserker (talent)}}{{:Warshout (talent)}}{{:Death blow (talent)}}
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Available to:
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* [[Berserker]]
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* [[Bulwark]] (locked)
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* [[Wyrmic]]
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<noinclude>[[Category:Category]]</noinclude>

Revision as of 19:03, 2 June 2013

Death Dance
Death dance 2017.png
Game Version 1.6.7
Category Type Technique
Category Two-Handed Assault
Requirements Lvl (8,9,10,11,12) Str (28,30,32,34,36)
Use Mode Activated
Cost 30 Stamina
Range Melee/Personal
Cooldown 10
Travel Speed instantaneous
Use Speed Weapon
Description Spin around, extending your weapon in radius 2 and damaging all targets around you for 140–210%cTWD weapon damage.

At level 3 all damage done will also make the targets bleed for an additional 30–100%cTS damage over 5 turns


Berserker
Berserker.png
Game Version -
Category Type Technique
Category Two-handed weapons
Requirements Lvl (4,5,6,7,8) Str (20,22,24,26,28)
Use Mode Sustained
Cost 40 Stamina
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description You enter an aggressive battle stance, increasing Accuracy and Physical Power at the cost of -10 Defense and -10 Armour.

Accuracy is increased by 5–40cS as (0.07 * Dex * Talent Level) varies from 0–35.

Physical Power is increased by 5–40cS as (0.07 * Str * Talent Level) varies from 0–35.

While berserking, you are nearly unstoppable, granting you 17–50%cTL:100% stun and pinning resistance.

The Accuracy bonus increases with your Dexterity, and the Physical Power bonus with your Strength.


Warshout
Warshout 2017.png
Game Version 1.6.7
Category Type Technique
Category Berserker's Strength
Requirements Lvl (0,1,2,3,4) Str (12,14,16,18,20)
Use Mode Activated
Cost 30 Stamina
Range Melee/Personal
Cooldown 18
Travel Speed instantaneous
Use Speed Weapon
Description Shout your warcry in a frontal cone of radius 4–8cTS. Any targets caught inside will be confused (50% confusion power) for 4–8cTS turns.


Death blow
Death blow.png
Game Version -
Category Type Technique
Category Two-handed weapons
Requirements Lvl (12,13,14,15,16) Str (36,38,40,42,44)
Use Mode Activated
Cost 15 Stamina
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Tries to perform a killing blow, doing 80–130%cTWD weapon damage and dealing an automatic critical hit. If the target ends up with low enough life (<20%), it might be instantly killed.

At level 4, it drains half your remaining stamina, and uses it to increase the blow damage by 100% of it.

The chance to instantly kill will increase with your Physical Power.

Note: Required a two handed weapon to use this talent.


Available to: