Difference between revisions of "Thermal aura (talent)"

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(Created page with "{{Ability_box|image=Thermal aura.png|name=Thermal aura|category_type=Psionic|category=Projection|desc=Fills the air aroun...")
 
(Updated talent)
 
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{{Ability_box|image=Thermal aura.png|name=Thermal aura|category_type=[[Psionic (category type)|Psionic]]|category=[[Projection (category)|Projection]]|desc=Fills the air around you with reactive currents of furnace-like heat that do X fire damage to all who approach. All damage done by the aura will drain one point of energy per X points of damage dealt. When deactivated, if you have at least X energy, a massive spike of thermal energy is released as a conical blast (radius X) of superheated air. Anybody caught in it will suffer X fire damage over several turns. Telekinetically wielding a gem or mindstar will result in improved spike efficiency. To turn off an aura without spiking it, deactivate it and target yourself. The damage will improve with your Mindpower.}}
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{{Ability_box
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|image=Thermal aura.png
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|name=Thermal Aura
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|category_type=[[Psionic (category type)|Psionic]]
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|category=[[Projection (category)|Projection]]
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|require={{TalentReq/PsiWilReq2}}
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|use_mode=Sustained
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|cost=10 Psi
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|cooldown=10
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|desc=
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Fills the air around you with reactive currents of furnace-like heat.
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If you have a gem or mindstar in your psionically wielded slot, this will do {{ctmd|10|40}} Fire damage to all who approach.  
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All damage done by the aura will drain one point of energy per (9 + Talent Level) points of damage dealt.
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If you have a conventional weapon in your psionically wielded slot, this will add {{ctmd|10|40}} Fire damage to its hits.
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When deactivated, if you have at least 6.67 energy, a massive spike of thermal energy is released as a conical blast (radius 6) of superheated air. Anybody caught in it will suffer up to (10 * {{ctmd|10|40}}) fire damage over 3 turns.
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Activating the aura takes no time but de-activating it does.
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To turn off an aura without spiking it, deactivate it and target yourself. The damage will improve with your Mindpower.
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}}

Latest revision as of 00:46, 7 August 2014

Thermal Aura
Thermal aura.png
Game Version -
Category Type Psionic
Category Projection
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Sustained
Cost 10 Psi
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Fills the air around you with reactive currents of furnace-like heat.

If you have a gem or mindstar in your psionically wielded slot, this will do [10]40cTMD Fire damage to all who approach.

All damage done by the aura will drain one point of energy per (9 + Talent Level) points of damage dealt.

If you have a conventional weapon in your psionically wielded slot, this will add [10]40cTMD Fire damage to its hits.

When deactivated, if you have at least 6.67 energy, a massive spike of thermal energy is released as a conical blast (radius 6) of superheated air. Anybody caught in it will suffer up to (10 * [10]40cTMD) fire damage over 3 turns.

Activating the aura takes no time but de-activating it does.

To turn off an aura without spiking it, deactivate it and target yourself. The damage will improve with your Mindpower.