Thermal aura (talent)
Thermal Aura | ||
Game Version | - | |
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Category Type | Psionic | |
Category | Projection | |
Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
Use Mode | Sustained | |
Cost | 10 Psi | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Fills the air around you with reactive currents of furnace-like heat.
If you have a gem or mindstar in your psionically wielded slot, this will do [10]40cTMD Fire damage to all who approach. All damage done by the aura will drain one point of energy per (9 + Talent Level) points of damage dealt. If you have a conventional weapon in your psionically wielded slot, this will add [10]40cTMD Fire damage to its hits. When deactivated, if you have at least 6.67 energy, a massive spike of thermal energy is released as a conical blast (radius 6) of superheated air. Anybody caught in it will suffer up to (10 * [10]40cTMD) fire damage over 3 turns. Activating the aura takes no time but de-activating it does. To turn off an aura without spiking it, deactivate it and target yourself. The damage will improve with your Mindpower. |