Thermal aura (talent)

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Thermal Aura
Thermal aura.png
Game Version -
Category Type Psionic
Category Projection
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Sustained
Cost 10 Psi
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Fills the air around you with reactive currents of furnace-like heat.

If you have a gem or mindstar in your psionically wielded slot, this will do [10]40cTMD Fire damage to all who approach.

All damage done by the aura will drain one point of energy per (9 + Talent Level) points of damage dealt.

If you have a conventional weapon in your psionically wielded slot, this will add [10]40cTMD Fire damage to its hits.

When deactivated, if you have at least 6.67 energy, a massive spike of thermal energy is released as a conical blast (radius 6) of superheated air. Anybody caught in it will suffer up to (10 * [10]40cTMD) fire damage over 3 turns.

Activating the aura takes no time but de-activating it does.

To turn off an aura without spiking it, deactivate it and target yourself. The damage will improve with your Mindpower.