Difference between revisions of "Repel (talent)"
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				| Tomewikibot (Talk | contribs)  (Created page with "{{Ability_box|image=Repel.png|name=Repel|category_type=Cursed|category=Strife|desc=Rather than hide from the onslaught, you fa...") |  (Updated talent) | ||
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| − | {{ | + | {{Ability box | 
| + | |image=Repel.png | ||
| + | |name=Repel | ||
| + | |category_type={{Ct|Cursed}} | ||
| + | |category={{c|Strife}} | ||
| + | |require={{TalentReq/CursedStrReq4}} | ||
| + | |use_mode=Sustained | ||
| + | |cooldown=10 | ||
| + | |use_speed=0 | ||
| + | |desc= | ||
| + | Rather than hide from the onslaught, you face down every threat, giving you a chance to repel melee attacks. | ||
| + | |||
| + | The chance to repel is {{cl|{{ctstd|Str|12|36}}|50%|0|0|26.45%|26.45}}. | ||
| + | |||
| + | The repel chance is increased by 6% if you are using a shield. | ||
| + | |||
| + | The recklessness of your defense reduces your luck by 3.   | ||
| + | |||
| + | {{t|Cleave}}, {{t|Repel}} and {{t|Surge}} cannot be active simultaneously, and activating one will place the others in cooldown. | ||
| + | |||
| + | Repel chance increases with your Strength, and when equipped with a shield. | ||
| + | }} | ||
Latest revision as of 01:45, 21 August 2014
| Repel | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Strife | |
| Requirements | Level (12,13,14,15,16) Strength (36,38,40,42,44) | |
| Use Mode | Sustained | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | 10 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Rather than hide from the onslaught, you face down every threat, giving you a chance to repel melee attacks. The chance to repel is 0–26.45%cL:50% as [12]36cTStD:Str varies from 0–26.45. The repel chance is increased by 6% if you are using a shield. The recklessness of your defense reduces your luck by 3. Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others in cooldown. Repel chance increases with your Strength, and when equipped with a shield. | |


