Difference between revisions of "Cleave (talent)"
From Tales of Maj'Eyal
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− | {{ | + | {{Ability box |
+ | |image=Cleave.png | ||
+ | |name=Cleave | ||
+ | |category_type={{ct|Cursed}} | ||
+ | |category={{c|Slaughter}} | ||
+ | |require={{TalentReq/CursedStrReq4}} | ||
+ | |use_mode=Sustained | ||
+ | |cooldown=10 | ||
+ | |use_speed=0 | ||
+ | |desc= | ||
+ | While active, every swing of your weapon has a chance of striking a second nearby target. | ||
+ | |||
+ | The chance for a second strike with a one-handed weapon is {{cl|{{ctid|Str|10|38|0.4}}|100%|0|0|25.18%|25.18}}. | ||
+ | |||
+ | The chance for a second strike with a two-handed weapon is {{cl|(15 + {{ctid|Str|10|38|0.4}})|100%|0|0|25.18%|25.18}}. | ||
+ | |||
+ | The damage dealt at 0 Hate is {{cl|(0.5 * Str * Talent Level)|100%|0|0|79%|500}}. | ||
+ | |||
+ | The damage dealt at 100+ Hate is {{cl|(Str * Talent Level)|100%|0|0|79%|500}}. | ||
+ | |||
+ | The damage dealt is 25% higher if using a two-handed weapon. | ||
+ | |||
+ | The recklessness of your attacks reduces your luck by 3. | ||
+ | |||
+ | {{t|Cleave}}, {{t|Repel}} and {{t|Surge}} cannot be active simultaneously, and activating one will place the others on cooldown. | ||
+ | |||
+ | The Cleave chance and damage increase with your Strength. | ||
+ | }} |
Latest revision as of 00:31, 21 August 2014
Cleave | ||
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Game Version | - | |
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Category Type | Cursed | |
Category | Slaughter | |
Requirements | Level (12,13,14,15,16) Strength (36,38,40,42,44) | |
Use Mode | Sustained | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | While active, every swing of your weapon has a chance of striking a second nearby target.
The chance for a second strike with a one-handed weapon is 0–25.18%cL:100% as 10–38cTID:0.4Str varies from 0–25.18. The chance for a second strike with a two-handed weapon is 0–25.18%cL:100% as (15 + 10–38cTID:0.4Str) varies from 0–25.18. The damage dealt at 0 Hate is 0–79%cL:100% as (0.5 * Str * Talent Level) varies from 0–500. The damage dealt at 100+ Hate is 0–79%cL:100% as (Str * Talent Level) varies from 0–500. The damage dealt is 25% higher if using a two-handed weapon. The recklessness of your attacks reduces your luck by 3. Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others on cooldown. The Cleave chance and damage increase with your Strength. |