Difference between revisions of "Cleave (talent)"

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(Created page with "{{Ability_box|image=Cleave.png|name=Cleave|category_type=Cursed|category=Slaughter|desc=While active, every swing of your w...")
 
(Updated talent)
 
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{{Ability_box|image=Cleave.png|name=Cleave|category_type=[[Cursed (category type)|Cursed]]|category=[[Slaughter (category)|Slaughter]]|desc=While active, every swing of your weapon has a X% chance of striking a second nearby target for X% (at 0 Hate) to X% (at 100+ Hate) damage. The recklessness of your attacks brings you bad luck (luck -3). Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others in cooldown. The Cleave chance and damage increase with your Strength, and when wielding a two-handed weapon (+15% chance, +25% damage).}}
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{{Ability box
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|image=Cleave.png
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|name=Cleave
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|category_type={{ct|Cursed}}
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|category={{c|Slaughter}}
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|require={{TalentReq/CursedStrReq4}}
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|use_mode=Sustained
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|cooldown=10
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|use_speed=0
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|desc=
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While active, every swing of your weapon has a chance of striking a second nearby target.
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The chance for a second strike with a one-handed weapon is {{cl|{{ctid|Str|10|38|0.4}}|100%|0|0|25.18%|25.18}}.
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The chance for a second strike with a two-handed weapon is {{cl|(15 + {{ctid|Str|10|38|0.4}})|100%|0|0|25.18%|25.18}}.
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The damage dealt at 0 Hate is {{cl|(0.5 * Str * Talent Level)|100%|0|0|79%|500}}.
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The damage dealt at 100+ Hate is {{cl|(Str * Talent Level)|100%|0|0|79%|500}}.
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The damage dealt is 25% higher if using a two-handed weapon.
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The recklessness of your attacks reduces your luck by 3.  
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{{t|Cleave}}, {{t|Repel}} and {{t|Surge}} cannot be active simultaneously, and activating one will place the others on cooldown.
 +
 
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The Cleave chance and damage increase with your Strength.
 +
}}

Latest revision as of 00:31, 21 August 2014

Cleave
Cleave.png
Game Version -
Category Type Cursed
Category Slaughter
Requirements Level (12,13,14,15,16) Strength (36,38,40,42,44)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Instant
Description While active, every swing of your weapon has a chance of striking a second nearby target.

The chance for a second strike with a one-handed weapon is 0–25.18%cL:100% as 10–38cTID:0.4Str varies from 0–25.18.

The chance for a second strike with a two-handed weapon is 0–25.18%cL:100% as (15 + 10–38cTID:0.4Str) varies from 0–25.18.

The damage dealt at 0 Hate is 0–79%cL:100% as (0.5 * Str * Talent Level) varies from 0–500.

The damage dealt at 100+ Hate is 0–79%cL:100% as (Str * Talent Level) varies from 0–500.

The damage dealt is 25% higher if using a two-handed weapon.

The recklessness of your attacks reduces your luck by 3.

Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others on cooldown.

The Cleave chance and damage increase with your Strength.