Difference between revisions of "Anatomy (talent)"

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{{Ability_box|image=Anatomy.png|name=Anatomy|category_type=[[Cursed (category type)|Cursed]]|category=[[Predator (category)|Predator]]|desc=Your knowledge of your prey allows you to strike with extra precision. Attacks against the marked type gain +X Accuracy, while those against the marked sub-type gain +X Accuracy. Melee hits also gain a %0.1f% chance to stun the marked sub-type for 3 turns with each attack. Each point in Anatomy reduces the kill experience required to reach 100% effectivess as a Predator.}}
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{{Ability box
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|image=Anatomy.png
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|name=Anatomy
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|category_type={{ct|Cursed}}
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|category={{c|Predator}}
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|require={{TalentReq/CursedLevReq2}}
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|use_mode=Passive
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|desc=
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Your knowledge of your prey allows you to strike with extra precision. Attacks against the marked sub-type gain +{{cts|5|15.4|0.75}} Accuracy, while those against the marked type but different sub-type gain +{{cts|2|9.2|0.75}} Accuracy.
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Melee hits gain a chance to stun targets of the marked sub-type for 3 turns with each attack. The chance to stun is {{cl|√ Talent Level|100%|3.1|1|6.93%|2.23}}.
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Each point in Anatomy reduces the kill experience required to reach 100% effectivess as a Predator.
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}}
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[[Category: Removed Talents]]

Latest revision as of 13:03, 30 August 2023

Anatomy
Anatomy.png
Game Version -
Category Type Cursed
Category Predator
Requirements Level (4,5,6,7,8)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your knowledge of your prey allows you to strike with extra precision. Attacks against the marked sub-type gain +5–15.4cTS:0.75P Accuracy, while those against the marked type but different sub-type gain +2–9.2cTS:0.75P Accuracy.

Melee hits gain a chance to stun targets of the marked sub-type for 3 turns with each attack. The chance to stun is 3.1–6.93%cL:100% as √ Talent Level varies from 1–2.23.

Each point in Anatomy reduces the kill experience required to reach 100% effectivess as a Predator.