Difference between revisions of "Dawn's Blade"
From Tales of Maj'Eyal
(Added clarification for the on use: effect; for clarification, I had at some times countered a bug where Umbraphage doesn't remove magical darkness on fearscape platforms.) |
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{{artifact | {{artifact | ||
− | |name = Dawn's Blade | + | |name=Dawn's Blade |
− | |unid = shining longsword | + | |image=Dawn_blade.png |
− | |type = | + | |unid=shining longsword |
− | |source = {{arc}} | + | |type=weapon / longsword |
− | |require = Magic 18, Strength 35 | + | |source={{arc}} |
− | |rarity = 260 | + | |require=Magic 18, Strength 35 |
− | |level = 35-42 | + | |rarity=260 |
− | |cost = 1000 | + | |level=35-42 |
− | |tier = 5 | + | |cost=1000 |
− | |basepower = 50.0-70.0 | + | |tier=5 |
− | |usestat = 25% Mag, 80% Str | + | |basepower=50.0-70.0 |
− | |damtype = | + | |usestat=25% Mag, 80% Str |
− | |apr = +7 | + | |damtype={{light}} |
− | |critical = +5% | + | |apr=+7 |
− | + | |critical=+5% | |
− | + | |change_dam=+20% {{light}} | |
− | + | |penetration=+25% {{light}} | |
− | + | |abilities=Damage bonus: +25% Undead, +25% Demon | |
− | |change_dam = + | + | |
− | + | Spell critical chance: +4.0% | |
− | + | ||
− | + | Spellpower: +10 | |
− | + | ||
− | + | Light radius: +2 | |
− | + | ||
− | + | Talent mastery: | |
− | |penetration = +25% light | + | *+0.20 [[Sun_(category)|Celestial/Sun]] |
− | + | *+0.20 [[Combat_(category)|Celestial/Combat]] | |
− | + | *+0.20 [[Light_(category)|Celestial/Light]] | |
− | |abilities = | + | |
− | + | Talent cooldown: | |
− | + | *{{T|Healing Light}} (-3 turns) | |
− | + | *{{T|Barrier}} (-5 turns) | |
− | + | *{{T|Providence}} (-10 turns) | |
− | + | *{{T|Bathe in Light}} (-5 turns) | |
− | + | ||
− | + | It can be used to invoke dawn, inflicting (75+Magic*2) {{light}} damage and lighting the area within radius 5 (costing 35 power out of 35). | |
− | + | ||
− | + | '''When wielded by [[Sun Paladin]]:''' | |
− | * '''When set is complete:''' | + | |
− | |description = ''Said to have been forged in the earliest days of the Sunwall, | + | *+0.20 P.Energy each turn |
+ | |||
+ | '''When set with [[Unsetting Sun]] is complete:''' | ||
+ | |||
+ | *Damage (melee): +15 {{light}}, +15 {{fire}} | ||
+ | |||
+ | *Changes damage: +10% {{fire}}, +12% (to 32% total) {{light}} | ||
+ | |description=''Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.'' | ||
}} | }} | ||
− | Using this item's power | + | *Using this item's power can dispel magical darkness within the effect radius; if you encounter magical darkness that cannot be removed by [[Umbraphage]] for whatever strange reason, this weapon can surely remove it. |
Latest revision as of 10:24, 29 July 2023
Dawn's Blade | |||||||
---|---|---|---|---|---|---|---|
Un-ID'ed name | shining longsword | ||||||
Type | weapon / longsword | ||||||
Power source | Arcane | ||||||
Requirement | Magic 18, Strength 35 | ||||||
Rarity | Level range | Cost | Tier | ||||
260 | 35-42 | 1000 | 5 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
50.0-70.0 | 25% Mag, 80% Str | Light | +7 | +5% | - | - | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | +20% Light | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | +25% Light | ||||||
Changes Immunities | - | ||||||
Changes Stats | - | ||||||
Abilities | Damage bonus: +25% Undead, +25% Demon
Spell critical chance: +4.0% Spellpower: +10 Light radius: +2 Talent mastery:
Talent cooldown:
It can be used to invoke dawn, inflicting (75+Magic*2) Light damage and lighting the area within radius 5 (costing 35 power out of 35). When wielded by Sun Paladin:
When set with Unsetting Sun is complete:
| ||||||
Description | Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
- Using this item's power can dispel magical darkness within the effect radius; if you encounter magical darkness that cannot be removed by Umbraphage for whatever strange reason, this weapon can surely remove it.