Difference between revisions of "Damage reduction"
From Tales of Maj'Eyal
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* The [[prodigy]], {{t|Subcutaneous Metallisation}} | * The [[prodigy]], {{t|Subcutaneous Metallisation}} | ||
* The [[artifact]], [[Steam Powered Armour]] | * The [[artifact]], [[Steam Powered Armour]] | ||
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The following abilities are sources of flat, '''conditional''' damage reduction: | The following abilities are sources of flat, '''conditional''' damage reduction: | ||
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* The {{c|Antimagic}} tree talent, {{t|Antimagic Shield}} | * The {{c|Antimagic}} tree talent, {{t|Antimagic Shield}} | ||
* The [[Sawbutcher]] talent, {{t|Furnace}} | * The [[Sawbutcher]] talent, {{t|Furnace}} | ||
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Revision as of 23:32, 25 July 2020
Damage reduction is flat damage that is taken off of every instance of damage you take. It applies after armour and resistances. This means it is very strong against many small hits and weak against a single big hit.
The following talents are sources of flat, unconditional damage reduction:
- The Brawler talent, Striking Stance
- The Avoidance tree talent, Automated cloak tessellation
- The prodigy, Subcutaneous Metallisation
- The artifact, Steam Powered Armour
The following abilities are sources of flat, conditional damage reduction:
- The Mindslayer tree, Absorption
- The Antimagic tree talent, Antimagic Shield
- The Sawbutcher talent, Furnace